1 101000 : 101030 : 101031 101032 101033 101034 101035 101036 101037 101038 101039 101040 : 101041 101042 101043 101044 101045 101046 101047 101048 101049 101050 : 101080 : 101081 101082 101083 101084 101085 101086 101087 101088 101089 101090 Hold +: Dash 101110 while locked-on to a target: Change target 101111 101112 101113 101114 101115 101116 101117 101118 101119 101120 : Guard 101121 101122 101123 101124 101125 101126 101127 101128 101129 101130 Materials can be used to craft items. 101150 near a backturned enemy: Critical hit 101170 : HUD display 101171 101172 101173 101174 101175 101176 101177 101178 101179 101180 during mounted jump: Double jump 201010 : \n: 201070 201100 Each hand can be equipped with up to three armaments, allowing you to toggle between them.\n\nArmaments can also be two-handed, making attacks more difficult to repel with shields and boosting effective strength by 50%.\n\n: \n: \n+/: Wield with two hands 301020 Resting at a site of grace will restore your HP, FP, and cleanse any status ailments.\nIt will also refill your sacred flasks.\nHowever, most of the enemies you've defeated will be revived.\n\nYou can find sites of grace by going where light converges.\n\n*These explanations are acquired in the form of info items and can be accessed from the inventory at any time. 301060 You can memorize sorceries and incantations at sites of grace.\n\nYou must have a staff equipped to cast sorceries, or a sacred seal equipped to cast incantations.\nCasting sorceries and incantations consumes FP.\n\n: 301130 Equip a bow to fire arrows.\nYou can equip up to two types of arrows to choose from at once.\n\nWhen wielding a bow with two hands, hold for precision aiming.\nUse to adjust your aim.\n\n: Fire arrow type 1\n: Fire arrow type 2\n: Precision aiming 301131 301132 301133 301134 301135 301136 301137 301138 301139 301140 Crouch to make it harder for enemies to discover you.\nEspecially effective in tall grass.\n\nAttacking an enemy that hasn't noticed you will cause more damage than usual.\n\n: 301160 Some attacks may break an enemy's stance, giving you a chance to perform a critical hit.\n\nCharge attacks and jump attacks make it particularly easy to break an enemy's stance.\n\nHold : Charge attack\n while jumping: Jump attack 301500 Use your map to check your current position, as well as the terrain and surrounding structures.\n\nYou can update your map with new information by finding map fragments at steles along the road.\n\nYou can also use the map to freely place beacons of light to serve as landmarks as you explore.\n\n: 301501 301502 301503 301504 301505 301506 301507 301508 301509 301510 Grace exists to guide the Tarnished and lead them along the proper path.\n\nEven now, some sites of grace retain that power. Their golden rays will guide you along your way. 301511 301512 301513 301514 301515 301516 301517 301518 301519 301520 Use the Spectral Steed Whistle to summon and ride your spectral steed.\n\nIf your spectral steed dies, you can summon it again, but it will cost one Flask of Crimson Tears to do so.\n\nYou can dismount by using the whistle again or by pressing . 301521 301522 301523 301524 301525 301526 301527 301528 301529 301530 Upon dying, you will be revived at the last site of grace that you visited.\n\nYou will drop any runes in your possession at the site of your death.\nIf you die again before reclaiming those runes, they will be lost forever.\n\nThe compass at the top of the screen indicates the direction of the lost runes. 301531 301532 301533 301534 301535 301536 301537 301538 301539 301540 Upon dying, you will be revived at the last site of grace that you visited.\n\nHowever, if there is a Stake of Marika near where you died, you can choose to be revived there instead. 301541 301542 301543 301544 301545 301546 301547 301548 301549 301550 With a Spirit Calling Bell, you can use ashes to summon various spirits.\nSummoning typically consumes FP.\n\nYou can only summon one type of spirit at a time.\nYou cannot summon spirits during multiplayer. 301551 301552 301553 301554 301555 301556 301557 301558 301559 301560 In every corner of the Lands Between, you will find fruits and flowers, mushrooms and butterflies, and various other useful materials.\n\nThese materials can be used for item crafting. 301561 301562 301563 301564 301565 301566 301567 301568 301569 301570 If you have a Crafting Kit, you can make various items from materials that you find.\n\nSelect "Item Crafting" from the main menu to make items.\n\nYou can learn to craft more items by finding cookbooks.\n\n: 301571 301572 301573 301574 301575 301576 301577 301578 301579 301580 You will need cracked pots or other containers to craft certain items.\nYou will not be able to make more of those items than you have containers.\n\nContainer items will run out with use, but the containers themselves will remain. 301581 301582 301583 301584 301585 301586 301587 301588 301589 301590 You can find crystal tears at the bases of Minor Erdtrees and elsewhere throughout the Lands Between.\n\nAt sites of grace, you can mix two crystal tears in the Flask of Wondrous Physick.\nThis will allow you to create elixirs with various custom effects. 301591 301592 301593 301594 301595 301596 301597 301598 301599 301600 With a Whetstone Knife, you can use ashes of war to grant your armaments new skills at sites of grace.\n\nAn armament can only have one skill.\nAny skill it previously had will be removed.\n\nAn armament's type determines what skills it can have. Some special armaments have unique skills and cannot be granted new ones. 301601 301602 301603 301604 301605 301606 301607 301608 301609 301610 You can use the Birdseye Telescopes found in various areas to get a bird's-eye view of the terrain in the direction that the telescope is facing.\n\n: Zoom in\n: Zoom out 301611 301612 301613 301614 301615 301616 301617 301618 301619 301620 Jump while on horseback near a spiritspring to ride its current high into the air.\n\nYou won't take damage from jumping into a spiritspring while on horseback, even from a great height.\n\n at a spiritspring while on horseback: Spiritspring jump 301621 301622 301623 301624 301625 301626 301627 301628 301629 301630 Vanquishing an enemy group will replenish your flasks.\n\nThe number and type of flasks to be replenished varies, depending on the enemy group.\n\nYou cannot replenish more flasks than your maximum amount allows. 301631 301632 301633 301634 301635 301636 301637 301638 301639 301640 There are both Crimson and Cerulean Teardrop Scarabs.\nDefeat them to replenish the flasks that match their type.\n\nHowever, you cannot replenish more flasks than your maximum amount allows. 301641 301642 301643 301644 301645 301646 301647 301648 301649 301650 Use Furlcalling Finger Remedy to reveal summon signs of players from other worlds.\n\nGold signs indicate an ally.\nRed signs indicate an adversary.\nThe multiplayer session will begin once either type has been summoned.\n(You will take the role of the Host of Fingers.) 301651 301652 301653 301654 301655 301656 301657 301658 301659 301660 Use Tarnished's Furled Finger to write a gold summon sign.\n\nCooperative multiplayer will begin once you have been summoned by a player from another world.\n\nYou will take the role of an ally (Furled Finger) and your objective is to defeat the area boss.\n\nThe compass at the top of the screen indicates the direction of the summoner (Host of Fingers). 301661 301662 301663 301664 301665 301666 301667 301668 301669 301670 Use Duelist's Furled Finger to write a red summon sign.\n\nCompetitive multiplayer will begin once you have been summoned by a player from another world.\n\nYou will take the role of an adversary (Duelist) and your objective is to defeat the Host of Fingers who summoned you. 301671 301672 301673 301674 301675 301676 301677 301678 301679 301680 Use Festering Bloody Finger to attempt to invade the world of another player.\n\nThe multiplayer session will begin once the invasion succeeds.\n\nYou will take the role of an invader (Bloody Finger) and your objective is to defeat the Host of Fingers of that world.\n\nIf you stray far from the Host of Fingers, the compass at the top of the screen points to their location. 301681 301682 301683 301684 301685 301686 301687 301688 301689 301690 In each area, you may find effigies of martyrs.\nThese effigies are summoning pools.\n\nYou'll find it easy to summon other players at these locations, as co-op and hostile summoning signs created with small effigies gather at summoning pools. 302000 With a Whetstone Knife, you can use ashes of war to grant affinities to your armaments at sites of grace.\n\nThis way, you can alter an armament's attack affinity, boost attribute scaling, and more.\n\nAn armament's type determines what affinities it can have. Some special armaments, like those with unique skills, cannot be granted new affinities. 302380 If you use a Blue Cipher Ring, you will make yourself open to summons for rescue from other worlds.\n\nThe multiplayer session will begin once you have been summoned as a hunter, and your objective is to defeat the invader of that world.\n\nThe compass at the top of the screen indicates the direction of the summoner (Host of Fingers). 302381 302382 302383 302384 302385 302386 302387 302388 302389 302390 You must be near a rebirth monument to summon spirits from ashes.\n\nWhen you are close to a rebirth monument and able to summon, a monument icon will appear on the left side of the screen. 302391 302392 302393 302394 302395 302396 302397 302398 302399 302400 You can perform a counterattack immediately after blocking an enemy attack.\n\nGuard counters make it easy to break an enemy's stance.\n\n immediately after blocking an attack: Guard Counter 302401 302402 302403 302404 302405 302406 302407 302408 302409 302410 Use an armament in your left hand or both hands to guard against incoming attacks.\nGuarding is especially effective when done with a shield.\n\nGuarding consumes stamina.\nIf your stamina runs out, your stance will be broken.\n\n: Guard 302411 302412 302413 302414 302415 302416 302417 302418 302419 302420 If you use a White Cipher Ring, you will automatically request for a hunter from another world to come to your rescue when your world is invaded.\n(Can also be used after you are invaded.)\n\nThe hunter will be summoned once the request succeeds, and their objective is to defeat the invader of your world. 302421 302422 302423 302424 302425 302426 302427 302428 302429 302430 Armaments have special abilities called skills.\n\nSkills are highly varied, and range from powerful attacks to temporary effects.\nUsing skills consumes FP.\n\n: 302431 302432 302433 302434 302435 302436 302437 302438 302439 302440 Through your map, you can instantly travel to any sites of grace that you've discovered.\n\nHowever, there are some dungeons and other areas where this cannot be done. 302441 302442 302443 302444 302445 302446 302447 302448 302449 302450 At a smithing table, you can spend runes and smithing stones to strengthen your armaments.\n\nSomewhere in the Lands Between, you may meet a blacksmith who can make your armaments even stronger. 302451 302452 302453 302454 302455 302456 302457 302458 302459 302460 The Roundtable Hold is a place where Tarnished gather, guided by grace. Combat is prohibited on the premises due to a pact of non-aggression. (This rule is in effect when the Roundtable icon is displayed.)\nThe Roundtable Hold is located outside of this world, and fast travel by grace is the only means of reaching it. (Use the map to travel there.)\n\n: 302461 302462 302463 302464 302465 302466 302467 302468 302469 302470 Monk Jiko seeks the deep fog of sleep.\n\nFind someone in a deep sleep, and capture their Dream Mist by using St. Trina's Crystal Ball.\n\nThose in a deep sleep can be identified by the mist surrounding them.\n\n when near someone in a deep sleep: Capture Dream Mist 302471 302472 302473 302474 302475 302476 302477 302478 302479 302480 From "Pouch" in the main menu, you can equip six items to your pouches.\n\nFour of those items can be used without opening the main menu.\n\n+: Use item in Pouch 1\n+: Use item in Pouch 2\n+: Use item in Pouch 3\n+: Use item in Pouch 4 302481 302482 302483 302484 302485 302486 302487 302488 302489 302490 You can avoid enemy attacks with a dodge roll or backstep.\nBoth of these actions consume stamina.\n\n+: Dodge roll\n: Backstep 302491 302492 302493 302494 302495 302496 302497 302498 302499 302500 The Great Runes you receive by defeating shardbearers have lost their beneficial power.\nHowever, their power can be restored at Divine Towers throughout the Lands Between.\n\nSee the description of each Great Rune to discover which Divine Tower you should visit. 302501 302502 302503 302504 302505 302506 302507 302508 302509 302510 Jump down the hole ahead, and you will find the Cave of Knowledge.\n\nThere, you can learn more about game controls and basic actions, as well as other tips that may be helpful during your adventures in the Lands Between. 302550 To engage in combat with other players, touch the effigy of Marika in a Colosseum.\n\nDuels, in which combatants fight one on one, can be undertaken in this venue. 302551 302552 302553 302554 302555 302556 302557 302558 302559 302560 To engage in combat with other players, touch the effigy of Marika in a Colosseum.\n\nUnited Combat and Combat Ordeals can be undertaken in this venue.\n\nIn United Combat two teams of fighters clash. Combat Ordeals are all-out brawls in which every combatant is out for themselves. 302561 302562 302563 302564 302565 302566 302567 302568 302569 302570 To engage in combat with other players, touch the effigy of Marika in a Colosseum.\n\nIn this venue, spirit ashes are permitted for use in battle. 302571 302572 302573 302574 302575 302576 302577 302578 302579 302580 The effigy of Marika at the Roundtable Hold can be used to enter Colosseum combat.\n\nYour preferred format may be chosen from those of Colosseums already visited. 309000 You will need certain items to participate in each type of multiplayer:\ncooperative, invasion, or competitive.\n\nSelect "Multiplayer" from the main menu to see your multiplayer items.\nYou can also use them directly from this menu.\n\n: 402000 With the Equipment menu, you can equip armaments, arrows, bolts, armor, talismans, and items.\n\nYou can equip up to three armaments each to your left and right hands.\nThe actions each armament performs will vary based on which hand is wielding it. 402001 402002 402003 402004 402005 402006 402007 402008 402009 402010 With the Item Crafting menu, you can make various items from materials that you find.\n\nYou can learn to craft more items by finding cookbooks. 402011 402012 402013 402014 402015 402016 402017 402018 402019 402020 With the Inventory menu, you can browse the items you're carrying, drop them on the ground, or throw them away.\n\nYou can also use tools from the Inventory menu.\n\n: Show large image and explanation.\n: Toggle character data 402021 402022 402023 402024 402025 402026 402027 402028 402029 402030 With the Status menu, you can check your level, attributes, base stats, and more.\n\nThe information shown here also reflects changes to your attack, defense, and resistances bestowed by armaments and armor that you have equipped. 402031 402032 402033 402034 402035 402036 402037 402038 402039 402040 With the Messages menu, you can write messages that players in other worlds can read at the spot where you left them.\n\nYou can change the message format to leave more complex messages and also attach gestures to your messages.\n\nYou can rate other players' messages.\nWhenever another player rates a message that you've written, your HP will be replenished. 402041 402042 402043 402044 402045 402046 402047 402048 402049 402050 With the Multiplayer menu, you can use various multiplayer items.\n\nIf you set a group password, you'll be more likely to see messages, summon signs, bloodstains, phantoms, and so on from others using the same password.\n\nIf you set a multiplayer password, you'll only be matched with other players using the same password for most multiplayer features.\nHowever, multiplayer passwords do not apply to invasion multiplayer. 402100 With the Map menu, you can check your current position and terrain and buildings in the surrounding area.\n\nYou can also freely place beacons of light to serve as landmarks as you explore.\n\nLastly, through your map, you can select any site of grace that you've discovered and travel there instantaneously.\nHowever, there are some dungeons and other areas where this cannot be done. 402200 With the Level Up menu, you can spend runes to increase your attributes.\n\nWith each attribute increase, your level rises by one.\nAs your level rises, so does the amount of runes required for your next attribute increase. 402201 402202 402203 402204 402205 402206 402207 402208 402209 402210 You can increase the number of flasks available.\n\nLocate Flask Shards in order to increase the number of flasks. 402211 402212 402213 402214 402215 402216 402217 402218 402219 402220 You can increase the healing amount of each flask.\n\nLocate "Immortal Ashes" in order to increase the healing amount. 402221 402222 402223 402224 402225 402226 402227 402228 402229 402230 With this menu, you can allocate the number of uses in each of your flasks.\n\nYou have a set total of maximum flask uses.\nYou can decide how many of those uses are for the HP-replenishing Flask of Crimson Tears, and how many are for the FP-replenishing Flask of Cerulean Tears. 402231 402232 402233 402234 402235 402236 402237 402238 402239 402240 With the Memorize Spells menu, you can memorize sorceries and incantations.\n\nYou must have a staff equipped to cast sorceries, or a sacred seal equipped to cast incantations.\nCasting sorceries and incantations consumes FP.\n\nYour memory slots determine the number of sorceries and incantations you can memorize.\nYou can increase your memory slots by obtaining a Memory Stone. 402241 402242 402243 402244 402245 402246 402247 402248 402249 402250 With this menu, you can place items that you're carrying into the chest for storage, or take stored items out of the chest.\n\nIf you are already carrying the maximum number of items when you pick up a new item, it will be stored in the chest automatically. 402300 With the shop menu, you can spend runes to purchase various items.\n\nYou can also sell items for runes.\n\nEach merchant stocks a different variety of items for purchase. 402301 402302 402303 402304 402305 402306 402307 402308 402309 402310 Weapons and shields can be upgraded by using upgrade materials.\n\nHigher ranked upgrade materials are required for highler level weapons. 402311 402312 402313 402314 402315 402316 402317 402318 402319 402320 With the Ashes of War menu, you can use Ashes of War to grant skills and affinities to your armaments at sites of grace.\n\nAn armament can only have one skill.\nAny skill it previously had will be lost.\n\nBy adding an affinity, you can alter an armament's attack affinity, boost attribute scaling, and more.\n\nAn armament's type determines what skills and affinities it can have. Some special armaments cannot be granted new skills or affinities using Ashes of War. 402321 402322 402323 402324 402325 402326 402327 402328 402329 402330 With the Spirit Tuning menu, you can spend runes and Grave Gloveworts to strengthen the spirits you summon from ashes.\n\nTo strengthen named spirits, you'll need Ghost Gloveworts. 402331 402332 402333 402334 402335 402336 402337 402338 402339 402340 You can learn magic from the Dragon Communion.\n\nMemorize these spells by offering Dragon Communion Seeds. 402341 402342 402343 402344 402345 402346 402347 402348 402349 402350 With the Great Rune menu, you can equip Great Runes that\nhave had their power restored.\n\nYou can use a Rune Arc to give even greater benefits to\nyour equipped Great Runes. 402351 402352 402353 402354 402355 402356 402357 402358 402359 402360 With this menu, you can mix two crystal tears in the Flask of Wondrous Physick.\n\nThis will allow you to create physicks with various custom effects. 402361 402362 402363 402364 402365 402366 402367 402368 402369 402370 With the Rebirth menu, you can spend Larval Tears to clear\nyour levels and reassign them from square one.\n\nYou must reassign all levels until you reach your present\nlevel and you cannot make any attributes lower than\ntheir initial level determined by your origin. 402371 402372 402373 402374 402375 402376 402377 402378 402379 402380 With the Power of Remembrance menu, you can draw out the power of a remembrance's namesake.\n\nEach remembrance can provide one power. Once that power is claimed, the remembrance will be lost. 402381 402382 402383 402384 402385 402386 402387 402388 402389 402390 With the smithing menu, you can spend runes and smithing stones to strengthen your armaments.\n\nYou can strengthen your armaments up to +3 at a smithing table.\n\nSomewhere in the Lands Between, you may meet a blacksmith who can make your armaments even stronger. 402391 402392 402393 402394 402395 402396 402397 402398 402399 402400 With the Remembrance Duplication menu, you can duplicate remembrances you've previously acquired.\n(This includes remembrances from which you've already drawn out power.)\n\nDuplication can only be performed once per mausoleum. 402500 With the Colosseum menu, you can adjust the rules for Colosseum combat, such as the format, player count, and use of spirit ashes, etc. You may also set your Colosseum password here.\n\nYou can jump straight into combat from this menu.