1 12000 13000 110000 No armament equipped. Bare fists will be used to attack. 1000000 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000100 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000200 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000300 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000400 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000500 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000600 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000700 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000800 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1000900 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1001000 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1001100 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1001200 A standard dagger with a straight blade. Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 1010000 Dagger once belonging to one of the assassins who murdered Godwyn the Golden on the Night of the Black Knives. A ritual performed on the oddly misshapen blade imbued it with the power of the stolen Rune of Death. 1020000 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020100 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020200 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020300 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020400 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020500 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020600 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020700 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020800 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1020900 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1021000 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1021100 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1021200 A knife with curved handguards. Designed to parry, turning foes' attacks against them. For masters of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 1030000 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030100 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030200 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030300 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030400 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030500 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030600 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030700 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030800 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1030900 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1031000 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1031100 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1031200 Dagger favored by military physicians in white. The pointed blade is hard and sharp, making critical hits especially potent. Medicine is mercy, and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion. 1040000 Jagged dagger with a distinctive curved blade. Used by the noble servants of the Lord of Blood. This dagger rips the flesh as it enters, inflicting blood loss with sickening efficacy. A proud testament to the success of its vicious design, this weapon is perpetually coated in blood. 1050000 A knife made by sharpening hard crystal. Signature weapon of glintstone miners. Used as tool to extract glintstone from broken rock, and as such a faint magic enwreathes the blade. 1060000 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060100 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060200 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060300 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060400 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060500 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060600 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060700 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060800 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1060900 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1061000 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1061100 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1061200 Sickle decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula. Its attacks can slip through an enemy's guard. Crafted from human bone. Grants trace amounts of runes on landing attacks. 1070000 Ritual blade once presented to Leyndell by the Academy of Raya Lucaria to celebrate their newfound peace. Though the weapon is embedded with precious glintstones and features Erdtree ornamentation, the undulating blade is symbolic of an ancient ritual. 1080000 Dagger fashioned from a great scorpion's tail, glistening with scarlet rot. A ceremonial tool used by heretics, crafted from the relic of a sealed outer god. 1090000 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090100 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090200 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090300 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090400 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090500 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090600 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090700 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090800 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1090900 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1091000 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1091100 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1091200 Large knife with a broad, curved blade. This weapon is designed to slash and rend, inflicting blood loss upon the recipient. 1100000 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100100 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100200 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100300 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100400 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100500 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100600 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100700 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100800 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1100900 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1101000 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1101100 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1101200 Short sword with a tempering pattern on the blade. A weapon unique to warriors of the Land of Reeds. Afflicts targets with blood loss. These swords are considered auxiliary weapons. Yet, one man is known to wield this weapon in his left hand while using a full-sized katana in his right. A demonic swordsman known only as Okina. 1110000 Short sword given to high ranking clergymen of Farum Azula. Raises potency of bestial incantations. The design celebrates a beast's five fingers, symbolic of the intelligence once granted upon their kind. 1130000 Sickle fashioned from ivory. Weapon carried by aged Albinaurics. These weapons are evidence of their dedication to the Haligtree, despite never having entered its presence. 1140000 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140100 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140200 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140300 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140400 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140500 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140600 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140700 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140800 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1140900 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1141000 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1141100 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1141200 Dagger with a bloodstained blade. Afflicts targets with blood loss. As blood darkened the dagger through repeated slashing and stabbing, its blade only grew sharper and harder. 1150000 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150100 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150200 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150300 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150400 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150500 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150600 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150700 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150800 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1150900 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1151000 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1151100 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1151200 An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. Though forged to a high standard, the weapon is difficult to wield. Attack power also scales with faith. 1160000 Dagger given to one who set out on a journey to fulfill her duty long ago. The power of its former owner, the kindling maiden, is still apparent. The one who walks alongside flame, Shall one day meet the road of Destined Death. 2000000 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000100 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000200 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000300 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000400 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000500 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000600 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000700 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000800 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2000900 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2001000 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2001100 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2001200 A straight sword with a double-edged blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. A superbly balanced armament. 2010000 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010100 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010200 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010300 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010400 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010500 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010600 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010700 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010800 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2010900 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2011000 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2011100 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2011200 A short straight sword with a short blade. In addition to its reliable standard damage, this weapon also boasts powerful piercing attacks. Lightweight amongst straight swords, this weapon is easy to wield, requiring only humble attributes. 2020000 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020100 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020200 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020300 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020400 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020500 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020600 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020700 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020800 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2020900 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2021000 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2021100 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2021200 A straight sword with a wide blade, suited to slashing attacks. Horizontal swings boast wide attack range, making it easier to connect with foes. 2030000 A straight sword with a wide blade. Effective for slashing attacks. Broad horizontal swings widen the attack range, making it easier to connect with foes. 2040000 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040100 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040200 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040300 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040400 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040500 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040600 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040700 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040800 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2040900 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2041000 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2041100 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2041200 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 2050000 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050100 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050200 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050300 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050400 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050500 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050600 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050700 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050800 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2050900 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2051000 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2051100 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2051200 Straight sword with a rather short but wide blade. Simple to wield, it was known as the sword of the people. Though the Erdtree styling is still visible, time has not been kind to this sword, now merely a shadow of its former self. 2060000 Slender straight sword patterned after an antique ornament. Superior swordsmen prefer to wield one in each hand. After falling from grace, the dregs of the golden lineage sought power and purpose in the past. 2070000 A sword made to commemorate the death of Godwyn the Golden, first of the demigods to die. Infused with the humble prayer of a young boy; "O brother, lord brother, please die a true death." 2080000 A grim weapon wielded by swordsmen of the Eternal City, this shotel has a blade as fine as a needle. Forged from the liquid metal of a Silver Tear, it is thoroughly tempered until hardened. 2090000 Sword forged by compounding silver and gold. A sacred weapon to hunt Those Who Live in Death. Deals holy damage. The inseparable twins found solace in the Golden Order, the only institution not to revile them as accursed beings. 2090100 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090200 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090300 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090400 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090500 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090600 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090700 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090800 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2090900 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2091000 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2091100 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2091200 Sharp sword used by D, Knight of the Golden Order. The blade was forged with a mix of silver and brass. 2110000 Hidden sword once granted to the Tarnished of the Roundtable by the Two Fingers. A formless cipher comprises its blade, which deals holy damage no shield can repel. Champions would gather at the Roundtable Hold in days long past, when the Two Fingers were masters of oration, their flesh yet full of vigor. 2140000 Storied sword and treasure of Caria Manor. One of the legendary armaments. Astrologers, who preceded the sorcerers, established themselves in mountaintops that nearly touched the sky, and considered the Fire Giants their neighbors. 2150000 Sword fashioned from pure crystal; a deed impossible for a human. Enwreathed with powerful magic, its attack scales with intelligence. The inscrutable Crystalians have but one clear purpose; to safeguard their crystals unto the end. One theory posits that they yearn for the return of their creator who will carve for them new brethren. 2180000 Straight sword embedded with a blue glintstone. Weapon of knights sworn to Carian royalty. These knights' swords could serve as catalysts, letting them wield sorcerous battle skills. Despite numbering fewer than twenty, this power made them a match for even the champions of gold in battle. 2190000 Silver sword carried by clerics of St. Trina. Inflicts sleep ailment upon foes. St. Trina is an enigmatic figure. Some say she is a comely young girl, others are sure he is a boy. The only certainty is that their appearance was as sudden as their disappearance. 2200000 Sword forged by servants of Miquella of the Haligtree, with a design modeled after those carried by Carian knights. Instead of glintstone however, amber from the Haligtree is embedded in the blade. A sumptuous piece, yet it has never been offered to any knight—an ill-starred sword with no master. 2210000 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210100 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210200 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210300 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210400 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210500 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210600 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210700 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210800 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2210900 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2211000 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2211100 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2211200 Beloved sword of an aged knight whose last quest was long behind him, repurposed into a walking stick. The tip is rather worn. Though bent of back and without the brawn required even to raise the sword aloft, still he wished to meet his end with weapon in hand. 2220000 Treasured sword of Eochaid, a lesser, long-vanished domain. The copper coloration is not to be confused for rust, but is a conduit for its wielder to move it by their will alone. Swords of Eochaid dance through the skies. 2230000 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230100 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230200 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230300 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230400 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230500 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230600 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230700 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230800 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2230900 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2231000 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2231100 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2231200 Narrow blade carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 2240000 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240100 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240200 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240300 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240400 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240500 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240600 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240700 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240800 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2240900 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2241000 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2241100 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2241200 Talon-swords are affixed to the legs of Stormveil's warhawks, but this one has been repurposed for human use. The blade is thin and lightweight so as not to obstruct the hawk's mobility. 2250000 A sword with a glintstone in its handguards. Wielded by scholars of the Lazuli Conspectus who seek to master Carian sorcery. Deals magic damage. Apparently once used as a staff of sorcery, this sword is made of wood. 2260000 Sword fashioned from pure crystal; a deed impossible for a human. It festers with scarlet rot. Enwreathed with powerful magic, its attack scales with intelligence. 3000000 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000100 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000200 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000300 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000400 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000500 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000600 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000700 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000800 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3000900 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3001000 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3001100 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3001200 A large sword with a straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier. 3010000 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010100 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010200 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010300 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010400 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010500 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010600 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010700 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010800 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3010900 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3011000 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3011100 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3011200 Oddly shaped greatsword wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 3020000 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020100 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020200 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020300 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020400 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020500 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020600 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020700 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020800 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3020900 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3021000 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3021100 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3021200 Greatsword with a blade of unusually thick steel. A coarse weapon to which polishing is a foreign concept. Weighty even among others of its class, the impact of each strike is sure to be felt. 3030000 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030100 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030200 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030300 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030400 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030500 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030600 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030700 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030800 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3030900 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3031000 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3031100 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3031200 Well-crafted straight sword with an illustrious design, wielded by regulars of a lord's army. Though blackened and damaged by years of use, it appears to have otherwise been kept in a serviceable condition, despite the soldiers having long since lost their minds. 3040000 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040100 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040200 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040300 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040400 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040500 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040600 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040700 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040800 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3040900 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3041000 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3041100 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3041200 Greatsword bestowed upon skilled swordsmen in the demigods' service, and yet had no rank or title. Featuring a long grip enabling dual-handed use, this weapon was designed to dispatch larger foes. Being charged with such a duty was undoubtedly a great honor. 3050000 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050100 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050200 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050300 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050400 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050500 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050600 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050700 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050800 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3050900 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3051000 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3051100 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3051200 Greatsword featuring a flame-like undulation. Shreds enemy flesh, inducing blood loss. Scarlet rot is kept at bay with flame at Redmane Castle, and as such, this beloved sword of Jerren's eventually became the symbol of the castle itself. 3060000 Greatsword of Ordovis, one of the two honored as foremost among the Crucible Knights. This sword is imbued with an ancient holy essence. Its red tint exemplifies the nature of primordial gold, said to be close in nature to life itself. 3070000 Greatsword forged from a blue-white meteoric ore. The blade conceals gravity-manipulating magic. A weapon unique to the Alabaster Lords, a race of ancients with skin of stone who were said to have risen to life when a meteor struck long ago. 3080000 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080100 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080200 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080300 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080400 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080500 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080600 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080700 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080800 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3080900 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3081000 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3081100 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3081200 A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 3090000 A Moon Greatsword, bestowed by a Carian queen upon her spouse to honor long-standing tradition. One of the legendary armaments. Ranni's sigil is a full moon, cold and leaden, and this sword is but a beam of its light. 3100000 Sword wrought from the remains of a god who should have lived a life eternal. Thoughts on what the weapon portends are many and varied. Some consider it the mark of a great sin, or a sign of great devastation. Some think it as the end of an age, while others; the beginning. 3130000 Greatsword patterned after the black steeple of the Helphen, the lampwood which guides the dead of the spirit world. The lamplight is similar to grace in appearance, only it is said that it can only be seen by those who met their death in battle. 3140000 Sacred sword of Rykard, Lord of Blasphemy. Remains of the countless heroes he has devoured writhe upon the surface of this blade. Now they share the same blood, bound together as family. Some HP is restored upon defeating an enemy. 3150000 Storied sword of House Marais, the family of executioners who presided over the Shaded Castle. One of the legendary armaments. Elemer of the Briar, the Bell Bearing Hunter, snatched the sword from the site of his looming execution, and furnished it with battle skills from his home of Eochaid. 3160000 Sinister greatsword fashioned from a giant's backbone. Metes out wounds like a lopsided saw-blade, and restores some FP upon defeating an enemy. Milos was undersized for a giant, and was viewed as sullied and terribly grotesque. 3160100 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160200 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160300 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160400 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160500 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160600 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160700 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160800 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3160900 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3161000 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3161100 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3161200 Greatsword fashioned from the strong spine of a dragon. The fine, serrated blade lacerates its prey, causing severe hemorrhaging. 3170000 Greatsword made of light, modeled after the Elden Ring itself. Forged by King Consort Radagon to proudly symbolize the tenets of the Golden Order. One of the legendary armaments. Telltale signs betray that this was once the greatsword bequeathed to him by his first wife, Rennala. 3180000 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180100 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180200 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180300 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180400 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180500 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180600 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180700 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180800 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3180900 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3181000 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3181100 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3181200 A large sword with a long, straight blade. This heavy sword is usually wielded with two hands, but for those with enough strength, one is sufficient. In addition to the heavy sweeping attacks, it can also make a heavy piercing thrust, making this a versatile weapon. 3190000 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190100 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190200 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190300 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190400 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190500 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190600 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190700 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190800 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3190900 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3191000 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3191100 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3191200 Bronze greatsword wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 3200000 Barbed rod carried by Deathbirds. The birds are graveyard fire keepers; it is said they rake out the ashen remains of the dead from their kilns. 3210000 Bronze greatsword wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 3210100 Greatsword wielded by the gargoyles serving under Maliketh. 3210200 Greatsword wielded by the gargoyles serving under Maliketh. 3210300 Greatsword wielded by the gargoyles serving under Maliketh. 3210400 Greatsword wielded by the gargoyles serving under Maliketh. 3210500 Greatsword wielded by the gargoyles serving under Maliketh. 3210600 Greatsword wielded by the gargoyles serving under Maliketh. 3210700 Greatsword wielded by the gargoyles serving under Maliketh. 3210800 Greatsword wielded by the gargoyles serving under Maliketh. 3210900 Greatsword wielded by the gargoyles serving under Maliketh. 3211000 Greatsword wielded by the gargoyles serving under Maliketh. 3211100 Greatsword wielded by the gargoyles serving under Maliketh. 3211200 Greatsword wielded by the gargoyles serving under Maliketh. 4000000 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000100 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000200 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000300 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000400 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000500 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000600 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000700 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000800 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4000900 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4001000 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4001100 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4001200 A coarse iron lump of an ultra greatsword. Mows down foes by utilizing its incredible weight. Though handling it likely requires the wielder to have surpassed the realm of the merely human, it is precisely for this reason the weapon is used to slaughter even inhuman foes. 4010000 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010100 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010200 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010300 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010400 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010500 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010600 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010700 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010800 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4010900 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4011000 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4011100 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4011200 Stone greatsword wielded by Erdtree Burial Watchdogs. Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone. 4020000 Maliketh's black blade which once harbored the power of the Rune of Death. A sad shadow of its former glory. After a fragment of Death was stolen on that fateful night, Maliketh bound the blade within his own flesh, such that none might ever rob Death again. 4030000 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030100 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030200 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030300 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030400 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030500 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030600 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030700 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030800 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4030900 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4031000 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4031100 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4031200 Sword given to the lesser giants who fought for the Erdtree during the War against the Giants long ago. Though they have lost their minds, they stay inseparable from their swords that are in sad shape—such that the gold plating had flaked away. 4040000 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040100 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040200 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040300 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040400 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040500 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040600 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040700 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040800 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4040900 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4041000 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4041100 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4041200 Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so. The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust. 4050000 Curved greatswords of black steel wielded by General Radahn. A pair of weapons decorated with a lion mane motif. Radahn earned considerable renown as the Starscourge in his youth, and it is said that it was during this time he engraved the gravity crest upon these blades. 4060000 Greatsword decorated in royal Carian style. Favored weapon of Blaidd the Half-Wolf. In defiance of the fate he was born to, Blaidd swore to serve no master but Ranni. As proof, the sword was imbued with a cold magic at the moment the oath was sworn. 4070000 Sacred sword of the Gloam-Eyed Queen who controlled the Godskin Apostles before her defeat at the hands of Maliketh. The black flames wielded by the apostles are channeled from this sword. 4080000 Originally rubble from a ruin which fell from the sky, this surviving fragment was honed into a weapon. One of the legendary armaments. The ruin it came from crumbled when struck by a meteorite, as such this weapon harbors its destructive power. 4100000 The storied sword of Castle Morne. A revenger's weapon, it is burdened with oceans of anger and regret. One of the legendary armaments. A lone surviving champion from a country now vanished was so determined to continue fighting that he claimed the swords of an entire clan of warriors. 4110000 Greatsword embedded with a blue glintstone. Weapon of the trolls in service to the royal family of Caria. Called into service when the Queen invoked an oath they swore, the trolls are treated as true knights of Caria, and fight arm in arm with their human comrades. 5000000 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000100 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000200 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000300 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000400 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000500 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000600 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000700 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000800 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5000900 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5001000 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5001100 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5001200 Large piercing sword with a long, hard bladed edge which is also capable of slashing attacks. For its large size, it can be wielded rather nimbly, leaving little opportunity for the enemy to counter. 5010000 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010100 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010200 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010300 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010400 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010500 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010600 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010700 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010800 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5010900 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5011000 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5011100 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5011200 Piercing sword of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. Mainly used as a backup weapon, in combination with a long-handled armament. 5020000 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020100 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020200 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020300 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020400 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020500 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020600 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020700 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020800 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5020900 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5021000 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5021100 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5021200 A piercing sword with a sharp, slender blade. In addition to this weapon's thrusting attack prowess, it also boasts the ability to be used while guarding with a shield. As one of the smaller piercing swords, quick successive thrusts are easy to perform, but without a cutting edge, it cannot be used for slashing attacks. 5030000 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030100 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030200 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030300 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030400 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030500 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030600 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030700 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030800 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5030900 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5031000 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5031100 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5031200 Piercing sword of superior quality, featuring intricate ornamentation. Signature weapon of the sorcerer Rogier. High dexterity is required to wield the blade to its full potential, but mastery is a sight to behold, characterized by a flowing style which excels in successive attacks. 5040000 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040100 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040200 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040300 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040400 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040500 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040600 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040700 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040800 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5040900 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5041000 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5041100 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5041200 Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess. 5050000 A razor-thin piercing blade of ice. Forged by Iji, the Carian Royal Blacksmith. Can inflict frost upon enemies, and launch its blade with a strong attack. The blade immediately regenerates. 5060000 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060100 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060200 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060300 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060400 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060500 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060600 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060700 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060800 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5060900 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5061000 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5061100 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 5061200 Estoc carried by wandering nobles. Made to be easy to wield. Daubed with gold from tip to tail, it should fetch a good sum. 6000000 Ominous piercing sword with a winding blade. Carried by the noble servants of the Lord of Blood. Designed to bore into flesh, causing severe blood loss at the wound. The extracted blood trickles gracefully down the length of the blade. 6010000 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010100 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010200 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010300 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010400 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010500 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010600 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010700 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010800 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6010900 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6011000 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6011100 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6011200 Elegant piercing sword with a celadon colored blade wielded by Godskin Nobles. The nobles possess skill with the sword unmatched by any lowborn. Despite its size, successive attacks from this weapon are swifter than the eye can follow. 6020000 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020100 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020200 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020300 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020400 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020500 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020600 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020700 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020800 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6020900 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6021000 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6021100 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6021200 Large rapier featuring a thin, sharp blade. Commonly used in life or death duels. Like its smaller counterparts, it is made for thrusting attacks, and can be used while guarding with a shield. 6040000 Piercing Gravel Stone sword containing primeval lightning. A portion of the Dragonlord's power, gained from a remembrance. This weapon commands great power over the paltry, mortal dragons of today. 7000000 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000100 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000200 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000300 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000400 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000500 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000600 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000700 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000800 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7000900 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7001000 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7001100 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7001200 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Wielders of the weapon employ a unique style that enhances attacks with spinning motions. 7010000 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010100 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010200 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010300 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010400 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010500 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010600 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010700 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010800 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7010900 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7011000 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7011100 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7011200 Curved sword forged of dull iron wielded by the beastmen of Farum Azula. The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers. 7020000 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020100 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020200 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020300 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020400 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020500 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020600 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020700 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020800 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7020900 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7021000 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7021100 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7021200 Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. Made to hunt down humans, this weapon requires high dexterity to wield effectively. 7030000 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030100 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030200 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030300 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030400 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030500 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030600 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030700 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030800 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7030900 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7031000 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7031100 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7031200 Curved sword with a thin blade of ample length. Light of weight despite its larger size, its slicing attacks come in rapid succession. A devastatingly powerful weapon in the hands of a skilled swordsman. 7040000 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040100 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040200 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040300 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040400 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040500 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040600 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040700 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040800 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7040900 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7041000 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7041100 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7041200 Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use. 7050000 Curved sword with a blade fashioned from the lava of Mt. Gelmir. An armament of the man-serpents, impossible for a human to have made. Deals fire damage. 7060000 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060100 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060200 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060300 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060400 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060500 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060600 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060700 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060800 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7060900 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7061000 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7061100 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7061200 Legends speak of a master of the sword garbed in blue, and his curved blade that was patterned after flowing water. Strong attack unleashes a series of strikes akin to a dance, offering a glimpse into the legend. 7070000 Sword fashioned from a delicate wing, suffused with the magic of the stars. Strong attack unleashes a wave of enchanted light. Crafted from a relic of the Naturalborn of the Void who is said to have assailed the Eternal City. 7080000 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080100 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080200 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080300 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080400 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080500 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080600 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080700 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080800 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7080900 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7081000 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7081100 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7081200 Unique curved sword, notched like shark's teeth. Weapon carried by corpse pillagers who prowl the sites of old battles. The blade is tacky with blood and covered in hefty nicks, making it totally uneven. Life can be sinister indeed. 7090000 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090100 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090200 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090300 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090400 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090500 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090600 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090700 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090800 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7090900 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7091000 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7091100 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7091200 Unique curved sword, notched like a shark's tooth. Stubborn bloodstains cling to the blade, which was once used to cut the horns from countless Omen. 7100000 Storied sword and treasure of Castle Sol that depicts an eclipsed sun drained of color. One of the legendary armaments. In Sol, the sight of an eclipse inspires a dreadful awe, preventing an onlooker from averting his gaze. 7110000 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110100 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110200 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110300 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110400 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110500 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110600 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110700 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110800 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7110900 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7111000 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7111100 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7111200 Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir. Formerly used to offer up sacrifices, this sword restores HP upon slaying an enemy. 7120000 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120100 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120200 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120300 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120400 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120500 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120600 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120700 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120800 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7120900 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7121000 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7121100 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7121200 A curved sword with a blade at both ends wielded by the Cemetery Shades, the insect-ridden grave keepers. The blade is thin and sharp, and strong attack unleashes a far-reaching slash. 7140000 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140100 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140200 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140300 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140400 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140500 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140600 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140700 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140800 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7140900 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7141000 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7141100 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7141200 A curved sword with a single-sided blade. Delivers slashing attacks with its sharp blade, but is ineffective against thick armor and hides covered in tough scales. Smaller in size than most curved swords, it carves into enemies with quick, sharp cuts. 7150000 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150100 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150200 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150300 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150400 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150500 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150600 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150700 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150800 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7150900 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7151000 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7151100 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 7151200 Curved sword boasting a large blade. This weapon is designed to make use of its weight in combination with its sharp cutting edge. A thoroughly reliable choice of weapon for those who can master its particulars. 8010000 Greatsword forged from golden-hued meteoric ore. The blade conceals gravity-manipulating magic. A weapon unique to the Onyx Lords, a race of ancients with skin of stone who were said to have risen to life when a meteor struck long ago. 8020000 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020100 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020200 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020300 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020400 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020500 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020600 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020700 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020800 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8020900 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8021000 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8021100 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8021200 This curved greatsword wielded by the brawny sellswords of Kaiden combines the blade of a scimitar with the heft of a hatchet. A difficult to handle weapon that demands much of the wielder's strength and dexterity, but with practice and ability, it can serve as a versatile weapon even on horseback. 8030000 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030100 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030200 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030300 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030400 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030500 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030600 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030700 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030800 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8030900 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8031000 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8031100 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8031200 Curved greatsword with a gently undulating blade wielded by Bloodhound Knights. A fearsome blade capable of brutal airborne attacks. 8040000 Curved greatsword wielded by Magma Wyrms. The shape resembles a dragon's jaw and is covered in hard scales. It's said these land-bound dragons were once human heroes who partook in dragon communion, a grave transgression for which they were cursed to crawl the earth upon their bellies, shadows of their former selves. 8050000 Weapon wielded by the knights of Zamor who earned great renown during the War against the Giants. In apparent devotion to winter, the curved blade is styled after an icy wind and imbued with a powerful frost effect. 8060000 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060100 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060200 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060300 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060400 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060500 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060600 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060700 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060800 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8060900 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8061000 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8061100 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8061200 Heavy-bladed curved sword of colossal size awarded to Omen as a tool of war. This weapon is made to take advantage of brute strength. The pattern etched upon the blade is the remnant of a deteriorative malediction. Indeed, when bestowing a weapon, preparations must be made for taking it away. 8070000 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070100 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070200 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070300 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070400 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070500 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070600 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070700 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070800 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8070900 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8071000 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8071100 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8071200 Curved sword with a flickering flame motif. Wielded by the Fire Monks who came from the Mountaintops of the Giants. The monks came to the land of Liurnia in pursuit of a fugitive who stole their fire. 8080000 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080100 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080200 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080300 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080400 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080500 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080600 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080700 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080800 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8080900 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8081000 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8081100 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8081200 Curved greatsword of colossal size forged of dull iron and wielded by the beastmen of Farum Azula. The blade is incredibly heavy, but well-balanced. Comparatively easy to wield for the damage it delivers. It's clear the beastmen possess knowledge beyond human ken. 8100000 Warped blade of shifting hue used by Morgott, the Omen King. The accursed blood that Morgott recanted and sealed away reformed into this blade. 8110000 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110100 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110200 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110300 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110400 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110500 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110600 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110700 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110800 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8110900 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8111000 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8111100 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 8111200 Large katana used by Monks of the Giants' Flame. The characteristic blade has the motif of flickering flames. 9000000 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000100 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000200 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000300 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000400 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000500 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000600 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000700 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000800 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9000900 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9001000 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9001100 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9001200 A katana with a long single-edged curved blade. A unique weapon wielded by the samurai from the Land of Reeds. The blade, with its undulating design, boasts extraordinary sharpness, and its slash attacks cause blood loss. 9010000 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010100 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010200 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010300 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010400 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010500 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010600 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010700 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010800 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9010900 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9011000 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9011100 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9011200 Katana with a ferociously long blade. Signature weapon of Yura, hunter of Bloody Fingers. Reminiscent of a reinforced spear, its imposing length can be put to good use with powerful thrusting attacks. 9020000 Blade built into Malenia's prosthetic arm. Through consecration it is resistant to rot. Malenia's war prosthesis symbolized her victories. Some claim to have seen wings when the weapon was raised aloft; wings of fierce determination that have never known defeat. 9030000 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030100 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030200 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030300 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030400 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030500 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030600 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030700 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030800 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9030900 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9031000 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9031100 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9031200 Katana forged from meteoric ore to dispatch lifeforms born of falling stars. Deals magic damage. The blade is weighty, known to deliver slashes of such ferocity that the impact is said to resemble the crash of a falling meteor. 9040000 Weapon of Okina, swordsman from the Land of Reeds. A cursed weapon that has felled countless men. When Mohg, the Lord of Blood, first felt Okina's sword, and madness, upon his flesh, he had a proposal, to offer Okina the life of a demon, whose thirst would never go unsated. 9060000 Katana forged of glintstone. Masterpiece of a Sellian swordsmith. Light enwreathes the blade when sheathed, explaining its Moonveil moniker. 9070000 A weapon made by sharpening a Gravel Stone scale, thought to be the source of ancient dragon immortality, into an unclouded blade. Alas, the Dragonkin Soldiers never attained immortality, and perished as decrepit, pale imitations of their skyborn kin. 9080000 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080100 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080200 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080300 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080400 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080500 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080600 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080700 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080800 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9080900 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9081000 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9081100 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 9081200 Sinister katana modeled after a serpent bone. The densely packed row of spines that jut away from the cutting edge are coated in a lethal poison. 10000000 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000100 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000200 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000300 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000400 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000500 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000600 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000700 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000800 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10000900 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10001000 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10001100 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10001200 A sword with blades on both sides of the hilt. This weapon is difficult to wield and demands high dexterity. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10010000 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010100 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010200 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010300 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010400 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010500 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010600 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010700 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010800 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10010900 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10011000 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10011100 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10011200 Unique twinblade wielded by Godskin Apostles characterized by its disturbing design. One end features a sickle for slicing attacks while the other boasts a winding spike for boring into flesh. Much skill is required to wield this weapon due to its asymmetric nature. 10030000 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030100 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030200 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030300 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030400 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030500 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030600 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030700 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030800 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10030900 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10031000 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10031100 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10031200 An attractive twinblade of fine make that prizes the chivalric way. Can be wielded with a single hand, but its true strength is unlocked with dual-handed spinning attacks. 10050000 Twinned naginata forged in the Land of Reeds. Chosen weapon of Eleonora, Violet Bloody Finger. Her mastery of the sword was such that her onslaught was likened to a whirlwind, but now her legacy is stained by accursed blood. 10060000 Twinblade symbolizing twins Miquella and Malenia. Miquella and his sister were born from an inseparable fate. The blades contain the Runes of both Abundance and Decay. 10070000 Twinblade that contain the power of the Rune of Abundance. The holy power within the blade can call upon part of Miquella's own strength. 10080000 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080100 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080200 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080300 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080400 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080500 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080600 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080700 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080800 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10080900 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10081000 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10081100 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10081200 Bronze twinblade wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 10090000 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090100 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090200 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090300 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090400 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090500 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090600 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090700 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090800 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10090900 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10091000 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10091100 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 10091200 Bronze twinblade wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 11000000 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000100 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000200 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000300 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000400 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000500 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000600 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000700 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000800 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11000900 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11001000 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11001100 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11001200 An iron bludgeon with sharp protrusions. Striking attacks have few drawbacks, potent as they are at breaking through guards and stances. Most suited to head on slugging matches. 11010000 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010100 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010200 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010300 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010400 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010500 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010600 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010700 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010800 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11010900 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11011000 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11011100 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11011200 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground. 11030000 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030100 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030200 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030300 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030400 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030500 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030600 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030700 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030800 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11030900 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11031000 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11031100 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11031200 Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape. 11040000 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040100 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040200 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040300 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040400 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040500 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040600 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040700 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040800 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11040900 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11041000 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11041100 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11041200 Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. 11050000 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050100 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050200 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050300 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050400 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050500 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050600 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050700 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050800 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11050900 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11051000 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11051100 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11051200 Battle hammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star is covered in spikes which cause blood loss. Ironic given its graceful name, this weapon often reeks of blood. 11060000 A steel mace resembling a charming bouquet of roses. Each petal has a sharpened edge, leaving the roses perpetually colored with blood. This weapon reflects White Mask Varré's manner of speech rather well, enticing in its splendor, but full of deadly consequence. 11060100 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060200 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060300 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060400 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060500 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060600 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060700 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060800 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11060900 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11061000 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11061100 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11061200 A steel mace resembling a bouquet of roses. On the contrary to its elaborate design, the flowers are stained blood-red, giving it the name "Red Rose Mace". 11070000 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070100 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070200 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070300 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070400 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070500 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070600 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070700 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070800 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11070900 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11071000 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11071100 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11071200 A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe. 11080000 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080100 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080200 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080300 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080400 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080500 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080600 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080700 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080800 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11080900 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11081000 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11081100 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11081200 Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith's tool. The art of smithing is said to have originated among the giants. This weapon's striking attacks boast ample weight behind them. 11090000 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090100 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090200 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090300 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090400 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090500 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090600 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090700 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090800 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11090900 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11091000 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11091100 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11091200 Battle hammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit. 11100000 Golden horn of the Oracle Envoys. Profoundly weighty, its blows are sure to be felt. Originally an instrument, but one that cannot be sounded by a mere human. Or perhaps it is too early to sound the call. 11110000 Scepter in the form of a hand grasping a pearl. Signature weapon of Sir Gideon Ofnir, the All-Knowing. The pearl stands for the world, the heavens, and an eye, representing the many forms of knowledge, never fully attainable. Even knowing that, the All-Knowing's hand grasps for it. 11120000 Mace shaped like a suspended metal droplet wielded by monks of the Eternal City. Forged from liquid metal from a Silver Tear, it is thoroughly tempered until hardened. 11130000 Bludgeon made of an enormous finger sheathed in several heavy rings. Thought to have been cut from an ancestor of the Fingercreeper. Some life yet remains in this legacy of an ancient act of blasphemy, as evidenced by the barely perceptible warmth it still exudes. 11140000 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140100 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140200 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140300 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140400 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140500 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140600 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140700 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140800 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11140900 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11141000 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11141100 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11141200 Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand. 11150000 Stone hammer made in the lands of the Numen, outside the Lands Between. The tool with which Queen Marika shattered the Elden Ring and Radagon attempted to repair it. The hammer partially broke upon shattering the Ring, becoming splintered with rune fragments. 11160000 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160100 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160200 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160300 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160400 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160500 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160600 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160700 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160800 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11160900 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11161000 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11161100 Club of simple design, made by fitting stone to a piece of lumber. Its small size compared to most clubs make it easier to wield in close-quarters. 11161200 Warhammer wielded by Radagon. Forged in the age of gods, it harbors colossal magic power. 12000000 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000100 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000200 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000300 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000400 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000500 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000600 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000700 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000800 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12000900 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12001000 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12001100 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12001200 A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength to swing about. 12010000 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010100 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010200 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010300 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010400 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010500 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010600 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010700 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010800 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12010900 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12011000 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12011100 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12011200 Huge thick horn carved with tree ring-like markings adapted into a bludgeoning weapon. Wielded by ancestral follower warriors. The ancient horn is imbued with the power of ancestral spirits. A small amount of HP is restored upon defeating an enemy. 12020000 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020100 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020200 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020300 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020400 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020500 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020600 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020700 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020800 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12020900 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12021000 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12021100 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12021200 Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. Weighty enough to crush armor and its wearer alike. 12060000 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060100 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060200 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060300 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060400 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060500 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060600 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060700 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060800 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12060900 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12061000 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12061100 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12061200 Huge bludgeon with sharp protrusions. An enlarged version of its smaller cousin. Maintains all the advantages of smaller bludgeons, boasting few deficiencies while being very capable at breaking enemy guards and stances. A shrewd choice for simple slugging matches. 12080000 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080100 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080200 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080300 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080400 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080500 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080600 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080700 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080800 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12080900 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12081000 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12081100 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12081200 Large curved club of hard wood, shaped like a crescent moon. Wielded by Albinaurics lacking the dexterity demanded by a curved sword, and who prefer the added weight and destructive force. 12130000 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130100 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130200 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130300 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130400 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130500 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130600 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130700 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130800 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12130900 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12131000 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12131100 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12131200 Large bludgeon decorated with flowers and many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. The striking end is a skull too large in size to be human. Grants trace amounts of runes on landing attacks. 12140000 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140100 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140200 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140300 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140400 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140500 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140600 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140700 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140800 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12140900 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12141000 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12141100 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12141200 Large pickaxe designed to crack thick bedrock. Tool of sturdy miners. Not originally designed as a weapon, but very adept at piercing armor. "Little wretches, do you think your armor harder than stone?" 12150000 Great hammer with a striking end modelled to resemble five beastly claws. The black nails protruding from golden fur are said to represent Serosh, Lord of Beasts, who went on to become King Godfrey's Regent. 12160000 Long golden horn of the Oracle Envoys. Profoundly weighty, its blows are sure to be felt. Originally an instrument, but one that cannot be sounded by a mere human. Or perhaps it is too early to sound the call. 12170000 Candlestand used in worship of Birac, the most hallowed Monk Prelate of the Giants' Flame. Concerned over the lazy arrogance with which the monks treated the Flame, Birac severed his own head as a lesson to the others, intending it be used as a candlestand. His faith yet smolders from within the cranial vessel. 12180000 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180100 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180200 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180300 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180400 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180500 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180600 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180700 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180800 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12180900 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12181000 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12181100 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12181200 Huge bludgeon with three stars at the striking end. Though primarily a striking weapon, the stars' spikes cause blood loss. A blood-stained star is an ill omen, a fact not lost upon those against whom this weapon is brought to bear. Landing attacks slightly restores HP. 12190000 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190100 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190200 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190300 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190400 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190500 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190600 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190700 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190800 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12190900 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12191000 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12191100 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12191200 Weapon made from an ordinary stone brick. Wielded by a laborer who lead a rebellion, and later become a champion himself. Even among other bludgeons of its size, this weapon is especially weighty. The strength of a giant is required to wield it. 12200000 Scepter in the shape of a serpent devouring the world. This weapon will one day become the very symbol of the Lord of Blasphemy. One of the legendary armaments. A vision of the future briefly seen by Rykard in his final moments before being devoured by the great serpent. 12210000 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210100 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210200 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210300 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210400 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210500 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210600 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210700 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210800 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12210900 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12211000 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12211100 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 12211200 Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot. Weighty enough to crush armor and its wearer alike. 13000000 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000100 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000200 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000300 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000400 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000500 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000600 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000700 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000800 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13000900 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13001000 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13001100 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13001200 A flail with two additional bludgeoning heads. Weapon of the Night's Cavalry who ride funeral steeds. The large spikes make it highly effective at inducing blood loss, but also demand higher dexterity to wield. 13010000 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010100 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010200 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010300 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010400 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010500 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010600 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010700 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010800 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13010900 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13011000 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13011100 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13011200 Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss. Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking. 13020000 Three bludgeoning copper heads attached to a handle by chains. Signature weapon of Necromancer Garris, the heretical sage. The heads were made to resemble those of his wife and two children. 13030000 Flail which deals magic damage, having been imbued with power by the remembrance of Astel. Formed of the same many-colored star debris that comprised the form of the Naturalborn of the Void. 13040000 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040100 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040200 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040300 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040400 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040500 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040600 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040700 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040800 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13040900 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13041000 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13041100 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 13041200 A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads. Especially large for a flail, wielding it requires more strength than it does dexterity. 14000000 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000100 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000200 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000300 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000400 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000500 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000600 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000700 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000800 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14000900 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14001000 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14001100 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14001200 A thick, heavy blade attached to a handle. A versatile, standard weapon Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks. 14010000 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010100 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010200 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010300 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010400 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010500 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010600 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010700 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010800 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14010900 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14011000 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14011100 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14011200 Peculiar hatchet wielded by imps. The gently undulating forked blade is known as an "imp's tongue" and causes blood loss. 14020000 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020100 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020200 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020300 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020400 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020500 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020600 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020700 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020800 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14020900 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14021000 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14021100 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14021200 Commonly known as a hatchet, this smaller variety of axe is an everyday work tool. Despite its short reach, it is easy to handle, exceling in successive attacks. 14030000 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030100 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030200 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030300 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030400 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030500 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030600 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030700 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030800 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14030900 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14031000 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14031100 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14031200 Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal. This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage. 14040000 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040100 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040200 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040300 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040400 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040500 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040600 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040700 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040800 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14040900 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14041000 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14041100 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14041200 Fairly large iron cleaver, commonly used by the maltreated Misbegotten. Steeped in resentment, these weapons are swung wildly and relentlessly, often after rushing up to foes. 14050000 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050100 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050200 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050300 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050400 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050500 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050600 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050700 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050800 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14050900 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14051000 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14051100 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14051200 Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species. Its attack power is greatly enhanced with one's arcane attribute. 14060000 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060100 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060200 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060300 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060400 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060500 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060600 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060700 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060800 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14060900 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14061000 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14061100 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14061200 Cleaver decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 14080000 A hatchet with a frost-coated blade. One of several gifts given by Castle Sol in the distant north. Known as "freezing fog," the blade is thought to be a dragon's scale. Inflicts a powerful frost effect. 14100000 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100100 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100200 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100300 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100400 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100500 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100600 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100700 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100800 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14100900 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14101000 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14101100 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14101200 Single-sided axe used by the warriors of the highlands. Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon. 14110000 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110100 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110200 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110300 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110400 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110500 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110600 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110700 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110800 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14110900 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14111000 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14111100 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14111200 Hatchet used in ancient sacrificial rite. A Deathbird is depicted as a malevolent deity. The power of the rite yet lingers. A small amount of FP is restored upon slaying a foe. 14120000 Usher of Death, Rosus, who shows the path to the catacombs throughout the Lands Between, is depicted on this ritual axe. The dead easily lose their way, and have always been in sore need of a guiding hand. 14130000 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130100 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130200 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130300 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130400 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130500 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130600 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130700 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130800 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14130900 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14131000 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14131100 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14131200 Axe of rotted bronze. A burial gift devoted to the deaths of heroes. Pieces of meat clinging to the blade have begun to form into mortuary wax. 14140000 Battle axe designed to resemble a hawk, with its wings comprising the blade. Signature weapon of warriors who strive to remain one with the storm, despite being so far from their place of birth. Their hearts are proud, and thereby easily undone. 15000000 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000100 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000200 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000300 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000400 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000500 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000600 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000700 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000800 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15000900 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15001000 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15001100 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15001200 Greataxe akin to a huge lump of iron. Recognized as the weapon of choice of badland chieftains. Too heavy to be wielded by those of merely ordinary strength, blows from this axe will flatten enemies, and the force of its charged attack is a sight to behold. 15010000 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010100 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010200 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010300 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010400 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010500 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010600 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010700 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010800 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15010900 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15011000 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15011100 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15011200 Oversized double-headed axe with a bizarre, almost melted appearance. Brute strength is the only thing required to wield this weapon, which appears to have taken quite the beating itself. 15020000 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020100 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020200 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020300 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020400 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020500 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020600 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020700 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020800 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15020900 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15021000 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15021100 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15021200 The blade of this huge, loathsome cleaver comprises a row of amputated Omen horns. Weapon of slaughter wielded by Omenkillers. The hideous horns cause blood loss, adding vibrant colors to the ongoing mayhem. 15030000 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030100 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030200 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030300 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030400 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030500 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030600 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030700 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030800 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15030900 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15031000 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15031100 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15031200 Greataxe with a large, arcing blade and long handle. The "Crescent Moon" of its name is said to have been spurred by nostalgia. Specializes in sweeping through foes by making use of its long handle. 15040000 Greataxe wielded by Godrick the Grafted. This golden battleaxe is emblazoned with the figure of a beast, representing the strength of Godfrey, First Elden Lord and patriarch of the golden lineage. "I command thee kneel! For I am the lord of all that is golden!" 15050000 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050100 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050200 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050300 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050400 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050500 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050600 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050700 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050800 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15050900 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15051000 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15051100 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15051200 Large iron axe with a long handle. Weapon of the maltreated Misbegotten. Making use of the force generated by its length, this weapon's resentment-charged blows are difficult to stop. 15060000 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060100 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060200 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060300 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060400 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060500 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060600 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060700 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060800 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15060900 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15061000 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15061100 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15061200 A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks. When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind. 15080000 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080100 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080200 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080300 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080400 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080500 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080600 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080700 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080800 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15080900 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15081000 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15081100 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15081200 Bulky cleaver welded to a long haft. Said to have been used to dispatch the remnants of defeated armies, felling them like timber. Perhaps that is the reason it excels at critical hits. 15110000 Distinctive horn suffused with the power of ancestral spirits. This large, wing-shaped specimen is wielded as a weapon of spirit worship. In the ancestral spirit-worshipping faith, these are considered envoys' wings, made to reap the lives of beings which experience no sprouting. 15120000 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120100 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120200 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120300 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120400 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120500 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120600 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120700 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120800 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15120900 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15121000 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15121100 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15121200 Huge carving knife made to cleanly butcher the human body. Signature weapon of the Ogress Anastasia, known to have eaten countless Tarnished while disguised as a Finger Maiden. Restores a very small amount of HP when it squarely strikes an enemy. 15130000 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130100 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130200 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130300 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130400 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130500 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130600 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130700 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130800 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15130900 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15131000 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15131100 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15131200 Bronze greataxe wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 15140000 Bronze greataxe wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 15140100 Greataxe wielded by the gargoyles serving under Maliketh. 15140200 Greataxe wielded by the gargoyles serving under Maliketh. 15140300 Greataxe wielded by the gargoyles serving under Maliketh. 15140400 Greataxe wielded by the gargoyles serving under Maliketh. 15140500 Greataxe wielded by the gargoyles serving under Maliketh. 15140600 Greataxe wielded by the gargoyles serving under Maliketh. 15140700 Greataxe wielded by the gargoyles serving under Maliketh. 15140800 Greataxe wielded by the gargoyles serving under Maliketh. 15140900 Greataxe wielded by the gargoyles serving under Maliketh. 15141000 Greataxe wielded by the gargoyles serving under Maliketh. 15141100 Greataxe wielded by the gargoyles serving under Maliketh. 15141200 Greataxe wielded by the gargoyles serving under Maliketh. 16000000 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000100 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000200 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000300 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000400 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000500 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000600 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000700 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000800 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16000900 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16001000 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16001100 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16001200 An exceedingly plain spear of modest weight. Simple to wield compared to many of its peers, its strong attack unleashes a series of successive piercing thrusts. 16010000 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010100 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010200 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010300 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010400 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010500 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010600 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010700 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010800 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16010900 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16011000 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16011100 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16011200 Weapon comprised of a blade attached to a long haft. A far-reaching piercing weapon, it can be wielded from behind the safety of a raised shield. Very effective against mounted foes. 16020000 Spear fashioned from pure crystal; a deed impossible for a human. Enwreathed with powerful magic, its attack scales with intelligence. The inscrutable Crystalians have but one clear purpose; to safeguard their crystals unto the end. One theory posits that they yearn for the return of their creator who will carve for them new brethren. 16030000 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030100 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030200 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030300 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030400 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030500 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030600 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030700 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030800 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16030900 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16031000 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16031100 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16031200 Harpoon with a tip made from a sharpened meteorite shard. Wielded by the claymen who infest dynastic remains. The blade emits a faint light and deals magic damage. 16040000 Spear of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. The winged golden blade deals holy damage. The diminutive shield is blessed with an incantation that wards off rot. 16040100 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040200 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040300 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040400 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040500 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040600 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040700 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040800 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16040900 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16041000 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16041100 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16041200 Spear used by knights in service of Malenia, the twin sister who possessed the Rune of Decay. With its sharp tip, the weapon specializes in running opponents through. 16050000 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050100 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050200 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050300 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050400 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050500 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050600 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050700 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050800 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16050900 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16051000 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16051100 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16051200 Spear with a wide tip. In addition to its thrusting attacks, this highly versatile weapon can be swung to sweep through foes. 16060000 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060100 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060200 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060300 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060400 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060500 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060600 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060700 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060800 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16060900 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16061000 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16061100 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16061200 Rake decorated with many-colored fabrics. Ceremonial tool used by dancers during the festivities of Dominula, Windmill Village. Crafted from human bone. Grants trace amounts of runes upon landing attacks. 16070000 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070100 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070200 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070300 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070400 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070500 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070600 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070700 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070800 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16070900 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16071000 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16071100 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16071200 A longspear featuring an especially lengthy handle. Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces. 16080000 Torch fastened to a long pole. Lights up dark areas, but cannot be raised overhead. Used by soldiers on watch, its attacks set foes aflame. 16090000 Spear whittled from the weapon wielded by Gransax. One of the legendary armaments. A great ancient dragon, Gransax once rained calamity upon the Royal Capital—the only time in historical record that Leyndell's walls have fallen. This marked the dawn of the war against the ancient dragons. 16110000 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110100 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110200 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110300 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110400 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110500 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110600 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110700 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110800 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16110900 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16111000 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16111100 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16111200 Weapon consisting of a three-pronged blade affixed to a long pole. The long central blade closely resembles a katana. A weapon of the Land of Reeds, known for its ability to be wielded as a spear while still being capable of performing slashing attacks. 16120000 Ritual spear used by priests of old who were permitted to come among the Deathbirds. The priests became guardians of the birds through the rite of Death, which also serves as an oath sworn to their distant resurrection. 16130000 Instrument of torture used on nobles behind the curtain at the Volcano Manor of Mt. Gelmir. Its numerous spikes pierce the flesh, then singe the wounds with flame. The smell of burnt blood induces despair in the victim. A candlestick conceived by a thorough mind. 16140000 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140100 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140200 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140300 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140400 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140500 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140600 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140700 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140800 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16140900 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16141000 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16141100 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16141200 Weapon comprised of a spiked cylinder attached to a long pole. Capable of dealing strike damage when swung. The spikes induce blood loss. Weapon of the Marionette Soldiers employed by sorcerers. 16150000 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150100 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150200 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150300 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150400 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150500 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150600 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150700 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150800 Commonly used iron spear with no notable traits. The blade is severely rusted. 16150900 Commonly used iron spear with no notable traits. The blade is severely rusted. 16151000 Commonly used iron spear with no notable traits. The blade is severely rusted. 16151100 Commonly used iron spear with no notable traits. The blade is severely rusted. 16151200 Commonly used iron spear with no notable traits. The blade is severely rusted. 16160000 Spear fashioned from pure crystal; a deed impossible for a human. It festers with scarlet rot. Enwreathed with powerful magic, its attack scales with intelligence. 17010000 Trident of Mohg, Lord of Blood. A sacred spear that will come to symbolize his dynasty. As well as serving as a weapon, it is an instrument of communion with an outer god who bestows power upon accursed blood. The mother of truth desires a wound. 17020000 Siluria's Tree, weapon of one of the two honored as foremost among the Crucible Knights. The primordial form of the Erdtree is close in nature to life itself, and this spear, modeled on its crucible, is imbued with ancient holy essence. 17030000 Weapon that serves as both greatsword and spear. Thought to have been used to hunt an immortal great serpent in the distant past, it manifests a long blade of light when facing such a creature. When their master's heroic aspirations degenerated into mere greed, his men searched for a weapon with which they might halt their lord. 17050000 War spear singed and blistered by fingers, used by Vyke, Knight of the Roundtable Hold. Like Vyke himself, it has been tormented by the yellow flame of frenzy from within. 17060000 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060100 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060200 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060300 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060400 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060500 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060600 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060700 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060800 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17060900 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17061000 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17061100 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17061200 Considered a type of greatspear, this weapon has no blade, but instead features a long, conical body designed to pierce. Though heavy and hard to wield, this weapon displays its worth in horseback combat whether mounted or even on foot. 17070000 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070100 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070200 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070300 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070400 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070500 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070600 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070700 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070800 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17070900 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17071000 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17071100 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 17071200 Golden spear with tree-like design. Wielded by knights employed as palace guards in the Royal Capital of Leyndell. Deals holy damage. Requiring superior dexterity to wield, this greatspear can perform consecutive thrust attacks despite its larger size. 18000000 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000100 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000200 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000300 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000400 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000500 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000600 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000700 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000800 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18000900 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18001000 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18001100 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18001200 A long-handled polearm that combines the functions of both axe and spear. Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation. 18010000 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010100 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010200 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010300 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010400 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010500 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010600 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010700 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010800 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18010900 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18011000 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18011100 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18011200 Glaive made from a hard, sharpened shell. Wielded by the pests who emerged from the Swamp of Aeonia. Slightly increases non-physical damage negation. Though men might recognize the keen intellect of the pests evidenced by this spear's uncanny design, it will never be understood by them. 18020000 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020100 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020200 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020300 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020400 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020500 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020600 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020700 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020800 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18020900 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18021000 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18021100 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18021200 This polearm features a hard, sharpened beak-like spike attached to its head, designed to pierce armor. Though designed mainly as a thrusting weapon, its long handle can be utilized to get around an enemy's guard with a sideward sweeping attack. 18030000 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030100 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030200 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030300 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030400 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030500 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030600 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030700 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030800 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18030900 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18031000 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18031100 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18031200 A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 18040000 A beaten red battle standard is furled around this time-worn halberd. Even after his lord was fled, Commander O'Neil continued to brandish this flag in the devastation of the rot-eaten field of battle, the sole veteran who remembers this battle with pride. 18050000 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050100 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050200 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050300 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050400 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050500 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050600 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050700 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050800 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18050900 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18051000 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18051100 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18051200 A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds. This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback. 18060000 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060100 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060200 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060300 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060400 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060500 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060600 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060700 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060800 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18060900 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18061000 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18061100 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18061200 Weapon wielded by young Albinaurics. The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute. 18070000 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070100 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070200 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070300 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070400 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070500 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070600 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070700 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070800 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18070900 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18071000 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18071100 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18071200 A weapon comprised of a saw blade attached to a long grip. Brandished by the vulgar militia, its serrated edge is very effective at inflicting blood loss. The saw is said to also be used to cut up bodies to feed the militia, but there are no firsthand witnesses to confirm the dire rumor. 18080000 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080100 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080200 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080300 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080400 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080500 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080600 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080700 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080800 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18080900 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18081000 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18081100 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18081200 Weighty halberd forged of gold. Wielded by the Order of Tree Sentinels, heavily equipped knights. Deals holy damage. A masterfully crafted weapon that lives up to its heft, but is difficult for one of mere human strength to wield. 18090000 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090100 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090200 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090300 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090400 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090500 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090600 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090700 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090800 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18090900 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18091000 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18091100 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18091200 Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war. This far-reaching weapon excels at slashing attacks. 18100000 Intricately crafted silver war sickle wielded by Loretta, Knight of the Haligtree. Originally given for service as a personal guard to Carian royalty, the weapon's blue glintstone has been replaced with unalloyed gold. 18110000 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110100 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110200 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110300 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110400 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110500 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110600 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110700 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110800 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18110900 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18111000 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18111100 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18111200 Weapon comprising a long handle and broad blade sharpened from the hard wood of old trees. Wielded by guardians of the Minor Erdtrees, known as experts in the arts of combat. The power of this weapon scales greatly with dexterity. 18130000 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130100 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130200 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130300 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130400 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130500 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130600 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130700 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130800 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18130900 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18131000 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18131100 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18131200 A hooked blade attached to a long handle. Wielded by the vulgar militia, its attacks can slip through an enemy's guard. The vulgar militia are the undecorated stewards of rancid, scorched battlefields that none dare approach, and forbidden domains better forgotten by the rest of the world. 18140000 Halberd shaped like a dragon, enwreathed with both ice and lightning. Alas, the Dragonkin Soldiers never attained immortality, and perished as decrepit, pale imitations of their skyborn kin. 18140100 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140200 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140300 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140400 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140500 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140600 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140700 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140800 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18140900 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18141000 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18141100 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18141200 Relatively large halberd with a striking point modeled on a dragon. A one-of-a-kind masterwork made by a weaponsmith who was enamored with dragons and their strength. 18150000 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150100 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150200 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150300 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150400 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150500 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150600 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150700 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150800 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18150900 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18151000 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18151100 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18151200 Bronze halberd wielded by Valiant Gargoyles. Just like the wielder, the missing parts have been mended with corpse wax; a patchwork of champions. 18160000 Bronze halberd wielded by Valiant Gargoyles, mended with blackened corpse wax. Deals holy damage. Such is the mark of those who serve Maliketh, the Black Blade. 18160100 Halberd wielded by the gargoyles serving under Maliketh. 18160200 Halberd wielded by the gargoyles serving under Maliketh. 18160300 Halberd wielded by the gargoyles serving under Maliketh. 18160400 Halberd wielded by the gargoyles serving under Maliketh. 18160500 Halberd wielded by the gargoyles serving under Maliketh. 18160600 Halberd wielded by the gargoyles serving under Maliketh. 18160700 Halberd wielded by the gargoyles serving under Maliketh. 18160800 Halberd wielded by the gargoyles serving under Maliketh. 18160900 Halberd wielded by the gargoyles serving under Maliketh. 18161000 Halberd wielded by the gargoyles serving under Maliketh. 18161100 Halberd wielded by the gargoyles serving under Maliketh. 18161200 Halberd wielded by the gargoyles serving under Maliketh. 19000000 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000100 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000200 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000300 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000400 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000500 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000600 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000700 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000800 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19000900 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19001000 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19001100 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19001200 Large scythe featuring a long, slender blade. Designed to reap, this weapon is capable of rapidly inflicting blood loss while also slipping through an enemy's guard. In the hands of a highly dexterous wielder it is capable of striking fear into the heart of any foe. 19010000 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010100 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010200 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010300 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010400 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010500 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010600 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010700 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010800 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19010900 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19011000 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19011100 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19011200 Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old. 19020000 War scythe of the Cleanrot Knights who fought alongside Malenia, Blade of Miquella. This was the weapon of commanders in Malenia's army, and the half-halo blade deals holy damage. 19050000 Scythe used both for collecting and offering up the dead. The blade itself seems to be a tortured, maddened thing. 19060000 Sacred scythe resembling a pair of white wings. Deals holy damage. According to pagan belief, white-winged maidens are said to be Death's gentle envoys. 20000000 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000100 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000200 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000300 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000400 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000500 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000600 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000700 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000800 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20000900 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20001000 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20001100 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20001200 A leather whip. Not originally used for combat, but as an instrument of pain. Though its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits. 20020000 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020100 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020200 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020300 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020400 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020500 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020600 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020700 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020800 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20020900 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20021000 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20021100 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20021200 Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss. 20030000 This ritual implement is a three pronged candlestick with solid flames formed of the magma of Mt. Gelmir. When wielded as a weapon, the flames become supple whips of lava. 20030100 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030200 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030300 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030400 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030500 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030600 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030700 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030800 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20030900 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20031000 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20031100 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20031200 Whip with a unique three-headed shape. The power of flame dwells within, and when imbued with magic, lava spews from its end. 20050000 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050100 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050200 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050300 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050400 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050500 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050600 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050700 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050800 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20050900 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20051000 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20051100 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20051200 Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down through the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood." 20060000 Hefty whip woven from the flame-red hair of a Fire Giant. Every giant is red of hair, and Radagon was said to have despised his own red locks. Perhaps that was a curse of their kind. 20070000 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070100 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070200 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070300 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070400 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070500 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070600 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070700 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070800 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20070900 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20071000 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20071100 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 20071200 This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes. 21000000 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000100 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000200 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000300 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000400 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000500 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000600 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000700 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000800 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21000900 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21001000 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21001100 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21001200 A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010000 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010100 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010200 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010300 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010400 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010500 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010600 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010700 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010800 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21010900 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21011000 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21011100 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21011200 A caestus with the rivets replaced by blood loss-inducing spikes. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands. 21060000 The embodiment of the power that still remained in the dragon's head that was grafted to Godrick's left arm. The wielder's arm will take the form of a small dragon, sprouting sharp dragon fangs at the fist. This weapon cannot be two-handed. 21070000 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070100 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070200 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070300 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070400 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070500 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070600 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070700 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070800 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21070900 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21071000 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21071100 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21071200 Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease. 21080000 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080100 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080200 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080300 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080400 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080500 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080600 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080700 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080800 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21080900 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21081000 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21081100 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21081200 Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism. 21100000 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100100 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100200 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100300 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100400 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100500 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100600 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100700 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100800 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21100900 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21101000 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21101100 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21101200 Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist. 21110000 Horrific weapon made of a hardened skeletal arm. Wielded by Ensha of the Royal Remains. Fitted by placing one's hands into the fists' grips until they dig in. "O clinging creature. A king relinquishes not the hand." 21120000 Bladed prosthetic leg enwreathed with the power of lightning, instead attached to the fist. Commander Niall, veteran of Castle Sol, offered this prosthesis in exchange for the lives of defeated knights held prisoner. He went on to lead these men as an army of no nation. 21130000 One of the weapons originating from the Two Fingers. A formless sequence of ciphers comprise its blade, and as such no shield can repel it. Deals holy damage. The furtive inscription appears to hang in the air; the language of light spoken by the Two Fingers. 22000000 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000100 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000200 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000300 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000400 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000500 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000600 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000700 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000800 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22000900 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22001000 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22001100 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22001200 Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect. Claw weapons come in pairs, and two-handing this weapon will equip it to both hands. 22010000 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010100 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010200 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010300 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010400 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010500 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010600 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010700 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010800 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22010900 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22011000 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22011100 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22011200 One of the weapons designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. The black fang protruding from the bronze snake head is coated in deadly poison. 22020000 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020100 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020200 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020300 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020400 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020500 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020600 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020700 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020800 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22020900 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22021000 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22021100 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22021200 Large curved claws used by Bloodhound Knights. The curve allows the weapon to slip through an enemy's guard. 22030000 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030100 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030200 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030300 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030400 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030500 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030600 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030700 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030800 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22030900 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22031000 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22031100 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 22031200 Claw comprised of two sharp, thin blades. Wielded by the assassins of ravenmount, this weapon allows them to imitate the attacks of Deathbirds. Besides excelling at airborne attacks, its charge attack mimics the vicious swoop of a bird of prey. 23000000 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000100 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000200 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000300 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000400 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000500 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000600 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000700 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000800 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23000900 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23001000 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23001100 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23001200 Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks will fling foes into the air. 23010000 Large stone staff embedded with glintstone. Wielded by Erdtree Burial Watchdogs who protect catacombs. The Watchdogs, battered and broken over their lengthy tenure, rule the catacombs and are even said to command the imps. 23010100 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010200 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010300 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010400 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010500 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010600 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010700 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010800 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23010900 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23011000 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23011100 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23011200 Great hammer wielded by golems protecting the Undercapital Labyrinth. Extraordinary strength is required to wield something so heavy. 23020000 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020100 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020200 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020300 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020400 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020500 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020600 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020700 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020800 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23020900 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23021000 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23021100 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23021200 An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap. 23030000 Fanned golden horn of the Oracle Envoys. Profoundly weighty, its blows are sure to be felt. Originally an instrument, but one that cannot be sounded by a mere human. Or perhaps it is too early to sound the call. 23040000 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040100 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040200 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040300 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040400 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040500 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040600 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040700 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040800 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23040900 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23041000 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23041100 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23041200 Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious. 23050000 Weapon of Godfrey, Elden Lord. It was broken in a battle fought as leader of the Tarnished during the Long March. This weapon is symbolic of Godfrey's vow to conduct himself as a lord, later becoming an emblem of the golden lineage. In the days of the past, a crown was warranted with strength. 23060000 Weapon said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. The claw is enwreathed with lightning, and tears through the dragons' feeble descendants with ease. 23070000 Ceremonial staff depicting the Erdtree in its historic radiance. Wielded by the avatars who protect the Minor Erdtrees. The avatars, emerging in the wake of the Elden Ring's shattering, were determined to protect the withering Erdtree's offspring. 23080000 Part of a Fallingstar Beast's jaw, hard and shining black, fashioned into a weapon. With its sharp point, this colossal weapon can skewer foes. 23100000 Great iron wheel lined with flesh-flaying blades. Device of torture used by Inquisitor Ghiza. As the wheel spins it causes severe pain and blood loss. The design was adopted for use as the iconic weapon wielded by Iron Virgins. 23110000 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110100 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110200 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110300 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110400 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110500 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110600 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110700 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110800 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23110900 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23111000 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23111100 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23111200 A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears. 23120000 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120100 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120200 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120300 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120400 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120500 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120600 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120700 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120800 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23120900 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23121000 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23121100 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23121200 A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem. 23130000 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130100 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130200 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130300 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130400 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130500 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130600 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130700 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130800 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23130900 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23131000 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23131100 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23131200 Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine. 23140000 Ceremonial staff depicting the Erdtree in its historic radiance. It festers with scarlet rot. Wielded by the avatars who protect the Minor Erdtrees. 23150000 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150100 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150200 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150300 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150400 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150500 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150600 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150700 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150800 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23150900 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23151000 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23151100 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 23151200 Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum. 24000000 This torch's tip is wrapped in oil-soaked rags and set on fire. The flame can illuminate dark locales, or be used to attack enemies. Can be raised up when equipped in the left hand, illuminating more of the surrounding area. 24020000 Torch wound with metal wire. The flame can illuminate dark locales, or be used to attack enemies. Heavier than a normal torch, but the heated filament boosts fire damage dealt. 24040000 Candlestand torch that burns with a light-purple flame. The carvings depict St. Trina, but in adult form, somewhat unnervingly. The light-purple flame induces sleep. 24050000 Metal torch that burns with cold ghostflame. Tool of the Fallen Hawks who prowl the underground rivers. When the band's last embers were used up in their long search, they began to burn the bones of their fellows, acquiring the cold ghostflame, but sealing their fate as dwellers of the underground for all eternity. 24060000 A torch which burns oil infused with a special incense. The aroma pacifies wild beasts. Torches such as these were used to keep unwelcome beasts away from treasure troves hidden in caves. 24070000 Torch given to protectors of the Erdtree. Its flames are bestowed with a special incantation which allows the bearer to see assassins cloaked in veils. Furnished on behalf of the Erdtree and the Grace-Given Lord such that a Night of Black Knives will never come again. 30000000 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000100 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000200 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000300 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000400 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000500 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000600 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000700 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000800 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30000900 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30001000 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30001100 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30001200 A small metal roundshield. The bump in the center is designed to parry. A well-timed parry deflects an enemy's attack, breaking their stance and leaving them open to a critical hit. Though risk is inherent, this shield favors aggression. 30010000 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010100 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010200 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010300 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010400 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010500 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010600 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010700 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010800 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30010900 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30011000 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30011100 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30011200 Golden shield used by the perfumers of Leyndell during military service. Made to be thin and light of weight, even those lacking strength can employ this immunity-boosting shield. 30020000 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020100 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020200 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020300 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020400 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020500 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020600 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020700 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020800 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30020900 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30021000 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30021100 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30021200 Small copper dome-shaped roundshield carried by the man-serpents of Mt. Gelmir. Said to have been tempered in lava, it boasts great resistance to fire. 30030000 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030100 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030200 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030300 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030400 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030500 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030600 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030700 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030800 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30030900 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30031000 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30031100 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30031200 A creaky old wooden shield, circular in shape. Roughly reinforced with vines. There are countless other shields available of better make. This piece of scrap isn't worth the effort of equipping. 30040000 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040100 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040200 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040300 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040400 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040500 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040600 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040700 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040800 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30040900 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30041000 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30041100 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30041200 Pillory made to punish serious felons, used as a shield. Though made of good, sturdy wood, it is only a makeshift tool and performs as such. Perhaps due to its use as a device with which the guilty were made to endure prolonged suffering, it raises vitality. 30060000 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060100 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060200 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060300 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060400 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060500 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060600 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060700 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060800 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30060900 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30061000 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30061100 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30061200 Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it. The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are. 30070000 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070100 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070200 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070300 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070400 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070500 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070600 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070700 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070800 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30070900 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30071000 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30071100 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30071200 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. Its emblem is an ancient thorn design. Though it isn't much, it boosts fire damage negation. 30080000 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080100 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080200 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080300 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080400 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080500 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080600 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080700 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080800 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30080900 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30081000 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30081100 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30081200 A small, wooden roundshield. It is light and easy to handle, but cannot offer the damage negation of a metal shield. An ancient cipher engraving lines the circumference. Though it isn't much, it boosts holy damage negation. 30090000 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090100 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090200 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090300 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090400 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090500 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090600 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090700 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090800 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30090900 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30091000 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30091100 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30091200 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design riveted to the center represents both sword and tree. 30100000 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100100 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100200 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100300 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100400 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100500 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100600 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100700 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100800 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30100900 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30101000 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30101100 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30101200 Small wooden roundshield that has been reinforced with metal. It is light and easy to handle, but cannot offer the damage negation of a true metal shield. The design is said to represent the stars of the night sky, portending fate. 30110000 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110100 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110200 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110300 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110400 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110500 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110600 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110700 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110800 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30110900 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30111000 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30111100 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30111200 Small metal roundshield depicting a sinister rift. An antiquated charm that glares back at an enemy, it boosts focus. 30120000 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120100 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120200 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120300 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120400 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120500 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120600 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120700 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120800 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30120900 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30121000 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30121100 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30121200 An ordinary small roundshield made of metal. Heavier than a wooden shield, but boasts higher damage negation. Finely balanced, this shield is easy to use. 30130000 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130100 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130200 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130300 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130400 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130500 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130600 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130700 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130800 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30130900 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30131000 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30131100 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30131200 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. Though the gold leaf is peeling and the effect is slight, it still boosts holy damage negation. 30140000 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140100 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140200 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140300 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140400 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140500 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140600 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140700 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140800 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30140900 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30141000 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30141100 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30141200 Small metal roundshield. Heavier than a wooden shield, but boasts higher damage negation. The ice crest originates from a Carian princess. Though the effect is slight, it boosts magic damage negation and resistance to frost. 30150000 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150100 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150200 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150300 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150400 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150500 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150600 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150700 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150800 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30150900 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30151000 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30151100 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30151200 Small shield made upon Mt. Gelmir forged from uncooling lava. Resists frost with its heat, and can even be used to deal fire damage if wielded as a weapon. 30190000 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190100 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190200 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190300 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190400 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190500 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190600 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190700 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190800 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30190900 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30191000 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30191100 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30191200 Small shield of antlers arranged in an eddy-like pattern. If used to attack a foe, the shield's antlers inflict blood loss. Once given to a Tarnished warrior who cultivated close ties to the ancestral followers. Though the effect is only slight, it boosts immunity, robustness, and focus. 30200000 Armament designed for gladiatorial combat. Rises above its peers as a particularly showy specimen. The sculpted bronze snake is a poisonous breed, boosting the wielder's resistance to poison. 31000000 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000100 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000200 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000300 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000400 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000500 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000600 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000700 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000800 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31000900 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31001000 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31001100 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31001200 A standard medium-sized metal shield. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31010000 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010100 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010200 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010300 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010400 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010500 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010600 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010700 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010800 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31010900 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31011000 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31011100 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31011200 Leather shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020000 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020100 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020200 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020300 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020400 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020500 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020600 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020700 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020800 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31020900 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31021000 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31021100 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31021200 Wooden shield of Stormveil soldiers. Much like the castle, it is marred by mottling and thorns. Some say it is the curse of grafting which causes such affliction, while others talk of its root being something altogether more sinister hidden deep within the castle. 31030000 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030100 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030200 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030300 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030400 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030500 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030600 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030700 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030800 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31030900 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31031000 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31031100 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31031200 A tall medium-sized metal shield. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company. 31040000 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040100 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040200 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040300 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040400 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040500 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040600 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040700 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040800 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31040900 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31041000 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31041100 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31041200 Tall oval shield made of metal carried by young Albinaurics. The ornamentation represents the primordial drop of dew from which they are said to have been created. Boasts exceptional magic damage negation. The Albinaurics' most formidable foes were sorcerers, after all. 31050000 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050100 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050200 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050300 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050400 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050500 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050600 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050700 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050800 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31050900 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31051000 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31051100 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31051200 Shield of honor depicting a city crowned by the sun. It has seen better days. Much like the wear upon the shield, the Seat of the Sun is long faded away. 31060000 Shield of radiant silver, festooned with amber and carried by Loretta, Knight of the Haligtree. The shape is said to imitate that of a sacred drop of dew, which inspired the absurd rumor that Loretta herself was an Albinauric. 31070000 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070100 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070200 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070300 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070400 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070500 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070600 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070700 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070800 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31070900 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31071000 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31071100 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31071200 A wooden roundshield that has been reinforced with metal. Comparatively light for its size, this shield is easy to handle but lacks a true metal shield's ability to negate damage. 31080000 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080100 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080200 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080300 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080400 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080500 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080600 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080700 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080800 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31080900 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31081000 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31081100 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31081200 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. Emblazoned with a yellow scorpion, a warning of surprise attacks and sudden strikes. 31090000 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090100 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090200 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090300 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090400 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090500 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090600 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090700 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090800 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31090900 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31091000 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31091100 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31091200 Shield featuring a vividly painted twinbird. The twinbird is said to be the envoy of an outer god, and mother of the Deathbirds. At dwindling levels of HP, this shield slightly boosts both attack and defense. 31100000 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100100 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100200 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100300 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100400 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100500 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100600 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100700 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100800 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31100900 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31101000 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31101100 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31101200 A standard medium-sized metal shield. Highly reputed for its solid build and reliability. The design represents the Erdtree foregrounded against a blue sky. 31130000 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130100 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130200 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130300 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130400 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130500 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130600 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130700 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130800 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31130900 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31131000 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31131100 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31131200 On the larger side for a medium-sized shield, the face has been covered in brass. Commonly employed in the Shattering. 31140000 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140100 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140200 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140300 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140400 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140500 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140600 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140700 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140800 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31140900 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31141000 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31141100 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31141200 Shield fashioned from a great turtle shell. The natural curve helps it contend with foes' attacks. The turtle is a symbol of tirelessness, and this shield boosts stamina recovery speed. 31170000 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170100 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170200 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170300 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170400 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170500 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170600 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170700 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170800 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31170900 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31171000 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31171100 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31171200 Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. 31190000 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190100 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190200 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190300 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190400 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190500 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190600 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190700 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190800 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31190900 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31191000 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31191100 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31191200 A teardrop-shaped, medium-sized shield embedded with blue glintstones. Carried by knights who served the Carian royal family. Excels when facing magic or holy attacks. Just who were these knights preparing to fight? 31230000 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230100 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230200 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230300 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230400 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230500 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230600 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230700 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230800 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31230900 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31231000 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31231100 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31231200 A roundshield covered in leather. On the larger side for a medium-sized shield. Though its damage negation may be lacking compared to a metal shield, it can handle a wider range of attack affinities. 31240000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240300 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240400 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240500 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240600 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240700 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240800 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31240900 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31241000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31241100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31241200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. The circular horsehead design evokes a swift gallop. 31250000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250300 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250400 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250500 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250600 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250700 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250800 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31250900 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31251000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31251100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31251200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden. 31260000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260300 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260400 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260500 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260600 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260700 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260800 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31260900 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31261000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31261100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31261200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Carried by soldiers of the village that is afflicted by frenzy. The yellow flame is the symbol of the affliction, serving as a warning to those who might approach the village. 31270000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270300 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270400 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270500 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270600 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270700 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270800 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31270900 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31271000 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31271100 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31271200 A tall, medium-sized wooden shield. Light for its size, and easy to handle. Adorned with a long-forgotten crest of Stormveil, ancient in design. 31280000 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280100 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280200 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280300 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280400 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280500 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280600 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280700 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280800 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31280900 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31281000 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31281100 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31281200 A medium-sized metal shield. Easier to handle than a kite shield. Features a beast as its crest, serving to remind warriors not to succumb to the arousal of battle. Fight with passion, but become not its prisoner. 31290000 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290100 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290200 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290300 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290400 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290500 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290600 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290700 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290800 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31290900 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31291000 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31291100 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31291200 A medium-sized metal shield. Easier to handle than a kite shield. The crest symbolizes red wings. 31300000 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300100 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300200 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300300 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300400 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300500 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300600 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300700 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300800 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31300900 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31301000 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31301100 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31301200 A medium-sized metal shield. Easier to handle than a kite shield. The crest represents a forest and river. 31310000 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310100 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310200 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310300 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310400 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310500 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310600 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310700 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310800 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31310900 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31311000 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31311100 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31311200 A medium-sized metal shield. Easier to handle than a kite shield. The sun in eclipse is said to be the symbol of the Wandering Mausoleum where the soulless demigods slumber. 31320000 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320100 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320200 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320300 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320400 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320500 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320600 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320700 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320800 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31320900 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31321000 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31321100 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31321200 A medium-sized metal shield. Easier to handle than a kite shield. The inverted hawk is the emblem of the company of slaves ordered to explore the Eternal City. 31330000 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330100 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330200 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330300 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330400 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330500 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330600 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330700 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330800 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31330900 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31331000 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31331100 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31331200 A medium-sized metal shield, comparatively easy to handle. Metal shields reliably negate physical damage when guarding, a trait which made them highly trusted on the battlefield. 31340000 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340100 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340200 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340300 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340400 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340500 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340600 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340700 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340800 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31340900 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31341000 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31341100 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 31341200 Roundshield covered in black leather. On the larger side for a medium-sized shield. From the north, this shield depicts the polar star in rivets of gold. The inside is lined with fur, protecting the carrier from frost. 32000000 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000100 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000200 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000300 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000400 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000500 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000600 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000700 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000800 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32000900 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32001000 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32001100 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32001200 Tower shield engraved with a dragon, symbol of protection. Heavy even among greatshields, it possesses exceptional guarding ability. The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock. 32020000 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020100 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020200 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020300 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020400 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020500 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020600 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020700 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020800 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32020900 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32021000 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32021100 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32021200 Greatshield featuring sumptuous ornamentation used by the scions of great families. Due to their excessive size, these shields were at times seen as the hallmark of little lordlings who were too timid to earn a few nicks and scratches. 32030000 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030100 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030200 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030300 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030400 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030500 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030600 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030700 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030800 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32030900 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32031000 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32031100 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32031200 Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn. An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes. 32040000 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040100 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040200 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040300 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040400 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040500 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040600 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040700 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040800 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32040900 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32041000 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32041100 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32041200 Greatshield said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. Imbued with lightning. 32050000 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050100 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050200 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050300 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050400 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050500 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050600 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050700 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050800 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32050900 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32051000 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32051100 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32051200 Greatshield from a foreign land, used by Elemer of the Briar. Attacks with this armament utilize the iron thorns that have been wound around its frame. Originates from Eochaid, a land of proudly solitary ascetics. 32080000 Weighty greatshield forged of gold carried by the order of Tree Sentinels, heavily equipped knights. Blessed by an old incantation of protection. The living rampart of the Erdtree, the Tree Sentinels are the standard to which all defenders of the Erdtree aspire. 32080100 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080200 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080300 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080400 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080500 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080600 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080700 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080800 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32080900 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32081000 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32081100 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32081200 Shield used by Tree Sentinels. Treated with gold, featuring a delicate design. 32090000 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090100 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090200 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090300 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090400 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090500 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090600 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090700 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090800 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32090900 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32091000 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32091100 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32091200 Shield of dull gold with a beast engraved as its crest. Lighter than most greatshields, and subsequently easier to wield. The beast depicted is Serosh, aged counselor who guides the golden lineage. 32120000 The head of a spirit jellyfish, commonly found floating above sacred ground throughout the Lands Between, wielded without modification as a shield. The see-through head is extremely light, but its flesh is supple, providing absolutely no protection from piercing attacks. 32130000 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130100 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130200 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130300 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130400 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130500 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130600 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130700 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130800 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32130900 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32131000 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32131100 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32131200 A great stone shield with an intricately carved fingerprint design. One of the heaviest of all greatshields. Part of the tomb of an ancient god, the Readerless Fingers relayed their message through these imprints, said to be the very seeds from which frenzy first sprouted. 32140000 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140100 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140200 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140300 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140400 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140500 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140600 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140700 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140800 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32140900 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32141000 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32141100 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32141200 Greatshield painted with a divine scene; the recipience of a blessed tear from the Erdtree. An item that looks back fondly on the age of plenty. The divine scene acts in and of itself as a sacred invocation; gradually restoring the carrier's HP. 32150000 Tricksome shield made from white stone depicting a malformed one-eyed god. The barrel of a firearm pokes through the open mouth. Once worshipped by the giants, this evil deity is believed to have been slain by Queen Marika. 32160000 Tricksome bronze shield depicting the face of a Fire Giant. Several tongues leap from its open mouth. The dreadful visage and burning flames are designed to remind one of the horror of facing a Fire Giant. In other words, this shield has an instructional function. 32170000 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170100 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170200 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170300 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170400 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170500 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170600 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170700 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170800 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32170900 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32171000 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32171100 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32171200 A large wooden shield covered with spikes. Though relatively light, it lacks in damage negation. Designed to perform shield bashes, these attacks riddle the enemy with holes, earning it the nickname of "pard shield." 32190000 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190100 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190200 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190300 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190400 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190500 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190600 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190700 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190800 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32190900 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32191000 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32191100 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32191200 An iron greatshield large enough to cover the entire body. Depicts the Roundtable Hold, gathering place of champions. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200000 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200100 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200200 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200300 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200400 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200500 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200600 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200700 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200800 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32200900 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32201000 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32201100 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32201200 An iron greatshield large enough to cover the entire body. Emblazoned with an old, interleaving tree. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210000 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210100 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210200 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210300 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210400 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210500 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210600 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210700 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210800 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32210900 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32211000 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32211100 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32211200 An iron greatshield large enough to cover the entire body. Features an inverted hawk crest. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32220000 Huge head of one of the giant ants which inhabit the two underground rivers, used without modification as a shield. Excels at repelling enemy attacks. Giant ants are venomous creatures, granting a boost to immunity when wielding this shield. 32230000 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230100 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230200 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230300 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230400 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230500 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230600 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230700 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230800 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32230900 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32231000 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32231100 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32231200 Greatshield shaped like a fang, featuring the crest of red-maned lion. Carried by the Redmane Knights who fought alongside Radahn. 32240000 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240100 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240200 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240300 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240400 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240500 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240600 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240700 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240800 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32240900 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32241000 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32241100 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32241200 Metal greatshield painted with a sun in eclipse. Carried by the headless mausoleum knights. The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. 32250000 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250100 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250200 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250300 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250400 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250500 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250600 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250700 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250800 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32250900 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32251000 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32251100 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32251200 Metal greatshield painted with a peering cuckoo. Carried by the enchanted knights sworn to the academy. Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself." 32260000 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260100 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260200 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260300 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260400 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260500 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260600 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260700 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260800 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32260900 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32261000 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32261100 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32261200 Oval greatshield made of gold, carried by knights who protect the Royal Capital of Leyndell. Knights of Leyndell are reputed for their sturdiness, exemplified by this shield's exceptional guard capacity. 32270000 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270100 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270200 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270300 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270400 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270500 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270600 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270700 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270800 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32270900 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32271000 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32271100 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32271200 Metal greatshield coated with gold. Carried by knights loyal to Godrick. The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning. 32280000 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280100 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280200 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280300 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280400 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280500 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280600 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280700 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280800 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32280900 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32281000 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32281100 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32281200 Metal greatshield depicting the Haligtree with unalloyed gold. Carried by knights who have vowed to serve Miquella's Haligtree. Possesses high holy damage negation. Yet now, with the Haligtree misshapen, this wondrous rendition is a fleeting fantasy. 32290000 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290100 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290200 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290300 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290400 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290500 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290600 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290700 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290800 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32290900 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32291000 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32291100 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32291200 Wooden greatshield reinforced with a metal ornamentation. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300000 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300100 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300200 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300300 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300400 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300500 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300600 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300700 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300800 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32300900 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32301000 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32301100 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 32301200 Wooden tower shield. Lightweight for a greatshield and easy to handle. Commonly used in the Shattering. Greatshields boast high damage negation and guard capacity, making enemy attacks easy to repel. 33000000 Staff with a glintstone embedded at the tip. A catalyst for casting sorceries. Sorceries must be memorized first at a site of lost grace, and a staff must be equipped to cast them. 33040000 Staff fashioned from pure crystal; a deed impossible for a human. Enhances Crystalian sorceries. The Crystalian's faint cogitation is known as the "wisdom of stone." This staff can only be wielded by those of intellect high enough to grasp such wisdom. 33050000 Staff with a forked tip, embedded with red glintstones. Enhances lava sorceries. The Man-Serpents of Mt. Gelmir draw from faith in addition to intelligence to enhance the potency of their sorcery. 33060000 Glintstone staff styled as a scepter. A gift once given to the demi-humans to foster peace, it can be wielded even by those of low intelligence. Sneered at by fools in the academy. 33090000 Magic scepter of Rennala, Queen of the Full Moon. The glintstone is known as a Carian Blue, enhancing full moon sorceries. Only those of the highest intelligence may wield this, the finest of all glintstone staves. 33120000 Staff of a sorcerer-miner who extracts glintstone from crystal tunnels. The staff itself is a tool used to mine, and the ferrule is also embedded with a glintstone. Boosts the power of Stonedigger sorceries. 33130000 Staff of the astrologers. A glintstone is embedded in the tip, enabling it to be used as a catalyst for sorceries. Sorceries must be memorized first at a site of lost grace, and a staff must be equipped to cast them. 33170000 Staff embedded with a blue glintstone. One of two types of Carian staff. Gifted to enchanted knights, it enhances Glintblade sorceries. 33180000 Staff embedded with sullied amber, said to be a very part of the Prince of Death. Enhances death sorceries. One of the staves deemed heretical by the academy for its ability to allow sorceries to be augmented through faith in addition to intelligence. 33190000 Short staff with a blue glintstone embedded. Wielded by the Albinaurics of old. The Albinaurics harbor a secret; they cast sorcery using their innate arcaneness. 33200000 Staff of the Academy of Raya Lucaria, embedded with a turquoise glintstone. Only a recognized sorcerer is permitted to wield this staff. 33210000 Staff embedded with a blue glintstone. One of two types of Carian staff. Given to sorcerers that they might enact the role of knight. Enhances Carian sword sorceries. 33230000 Staff of the primeval glintstone sorcerer Azur. Only those who have glimpsed what lies beyond the wisdom of stone may wield it. Reduces casting time of all sorceries, but consumes additional FP. 33240000 Staff of the primeval glintstone sorcerer Lusat. Only those who have glimpsed what lies beyond the wisdom of stone may wield it. Enhances power of all sorceries, but consumes additional FP. 33250000 Staff embedded with a dark purple glintstone, said to be the fragment of a meteorite. Boasts high sorcery scaling and boosts gravity sorceries as well. However, this staff cannot be strengthened in any way. 33260000 A heretical staff fashioned from a smoldering, withered sapling that turns the blood of sacrifices pierced by it into glintstone. Similar to hex magic. Sorceries are scaled with faith rather than intelligence when wielding this staff which enhances thorn sorceries in particular. 33270000 Staff fashioned from pure crystal; a deed impossible for a human. It festers with scarlet rot. Enhances Crystalian sorceries. 33280000 Staff missing its glintstone. Wielded by sorcerers who believe that discovery comes through acts of asceticism. This staff only distinguishes itself when casting invisibility sorceries, but that is reason enough for some to wield it. 34000000 A sacred seal bestowed by a Finger Maiden which serves as a catalyst for casting sacred incantations. Incantations must be memorized first at a site of grace, and a sacred seal must be equipped to cast them. 34010000 Sacred seal of the Godskin Apostles, inlaid with obsidian. Said to represent the manipulation of black flame, this catalyst enhances godslayer incantations. 34020000 Sacred seal depicting the one-eyed god of the Fire Giants, adorned with braids of red hair. Sacred seal wielded by Fire Monks and Prelates, this catalyst enhances Giants' Flame incantations. 34030000 Sacred seal made from Gravel Stone thought to be an ancient dragon scale. Enhances Dragon Cult incantations of the Royal Capital. The worship of the ancient dragons does not conflict with belief in the Erdtree. After all, this seal, and lightning itself, are both imbued with gold. 34040000 Sacred seal granted by Gurranq, the Beast Clergyman. A rare trinket which allows incantations to be scaled with strength. The claw mark represents Gurranq's wrath. Enhances bestial incantations learned from Gurranq. 34050000 34060000 A formless sacred seal depicting the ceremonial observation of Order. Enhances Golden Order Fundamentalist incantations. Fundamentalism is scholarship in all but name. Scales incantations using both intelligence and faith. 34070000 A formless sacred seal decorated with an Erdtree crest, once the focus of religion in the Lands Between. Even though the Elden Ring is shattered, and the Erdtree has dulled from its former radiance, earnest faith continues to hold the answers. 34080000 Formless drakeblood seal with a dragon communion crest. Enhances Dragon Communion incantations. The sacrificial devouring of the heart gives power. Indeed, Dragon Communion is too primal in nature for the term "incantation" to be appropriate. This seal scales incantations with one's arcane attribute. 34090000 Formless sacred seal bestowed by the maiden of the Three Fingers. Enhances incantations of the frenzied flame. This seal is the mark of the Lord of Frenzied Flame. Scales incantations using strength, dexterity, intelligence, and faith all together. 40000000 Small bow made to fire arrows over great distances. Other than its ability to fire off arrows in rapid succession, it is also well-suited for use on horseback. To use a bow, arrows must also be equipped. 40010000 Shortbow wielded by Winged Misbegotten. Fine fur clings to it. Designed to inflict additional damage by sacrificing range. 40020000 Shortbow of polished red wood. Fashioned by a master craftsman and wielded by pages. A bow which requires dexterity rather than strength to master. 40030000 Bow fashioned from a minstrel's harp. Sonorous tones still resound when firing arrows. Troubadours sing tales of champions, both in the honorable service of the Erdtree, and the one who spurns honor for blasphemy. 40050000 Bow composited from a mix of materials. Demands high attributes, and is tricky to wield, but is a fearsome tool when mastered. 41000000 Longbow made to fire arrows over great distances. Compared to a shortbow, arrows fired reach further and deal more damage. To use a bow, arrows must also be equipped. 41010000 Longbow featuring delicate silverwork. Wielded by Albinauric wolfback archers. This bow requires dexterity over strength to master. 41020000 Longbow made from animal horn. Wielded by the master hunters of the ancestral followers. Imbues arrows fired with magic damage. Reveals its true worth when used with magic-infused arrows. 41030000 Longbow featuring Erdtree styling. In times of old, when faith and battle went hand in hand, this weapon was created in tandem with the Golden Arrow. Scales all arrow damage with faith, revealing its true worth when used with holy-infused arrows. 41040000 Malformed bow in the shape of a pair of poisonous snakes. Imbues arrows with poison through pagan magic, revealing its true worth when used with poison-infused arrows. Used by assassins known as the Formless Serpents. 41060000 Longbow which utilizes a series of pulleys and springs. The complex mechanism, which required advanced mathematical and mechanical understanding to craft, was likely made by a certain genius who learned Golden Order fundamentalism. Enhances precision while shooting, enabling arrows to fly much further distances. 41070000 Longbow carved from black wood to resemble a blade. One of the most difficult bows to master. The blade-like body of the bow is light and cuts through the air. Though a longbow, it can be wielded similarly to a shortbow. 42000000 Greatbow of black iron wielded by General Radahn. Decorated with a lion mane motif. Imbued with gravitational power of the Starscourge, when used along with Radahn's Spear, it becomes a true weapon of a champion. 42010000 Greatbow of black stone crafted by a civilization now gone to ruin. Weapon of the Guardian Golem. Extremely heavy, this greatbow requires enormous strength just to draw, suggesting it was not designed for human use. 42030000 Greatbow featuring Erdtree styling. In times of old, when faith and battle went hand in hand, this weapon was created in tandem with the Golden Great Arrow. Scales all arrow damage with faith, revealing its true worth when used with holy-infused arrows. 42040000 Enormous greatbow larger than any man. Can not be drawn with any ordinary level of strength, but the force of its shots is extraordinary. A greatbow can only fire great arrows. 43000000 A crossbow of simple make, usable by anyone, but lacking in both power and accuracy. Bolts must be equipped to use a crossbow. 43020000 Ranged weapon made from a bow fixed to a stock. Deals good damage and is simple to use, but requires reloading after firing. Bolts must be equipped to use a crossbow. 43030000 Heavy crossbow with iron limbs, increasing damage dealt. Commonly employed in the Shattering. 43050000 Crossbow made with pulleys and power springs. The complex mechanism, which required advanced mathematical and mechanical understanding to craft, was likely made by a certain genius who learned Golden Order fundamentalism. One touch fires a volley of bolts. Be warned; large stores of bolts can be quickly spent. 43060000 One-of-a-kind enchanted crossbow of exquisitely detailed craftsmanship. Made to celebrate the matrimonial union, and reconciliation, between the houses of the Erdtree and the Full Moon, Leyndell and Raya Lucaria. The two rings dance when reloading the weapon. Reveals true worth when used with holy-infused bolts. 43080000 Large crossbow made from composite materials. One of the largest of all bolt-firing devices. Its limbs are more pliable than metallic ones, allowing bolts fired from this weapon to pierce even helms forged of steel. 43100000 A weapon that combines two crossbows to scatter bolts in a wide arc. A crude and inaccurate weapon, yet carries considerable might for those who might wield it. 43110000 Black crossbow featuring a long stock. Used for sniping, it has a very long range. Weapon of Crepus, who served the Two Fingers from the shadows of the Roundtable as the head confessor. 44000000 An unconventional ballistic device modelled on a weapon used to besiege castles. Only capable of firing greatbolts. Perfect for reckless acts such as storming a castle or facing an entire army alone. 44010000 Jar cannon which uses explosives to fire greatbolts. Deals great damage but is slow to reload. Experimental firearm brought to the assault on Volcano Manor, where it was discovered that no one knew how to use it. 50000000 Arrows used with small and long bows. Unremarkable in any way, shape or form. 50010000 Arrow with the tip set alight. Deals fire damage. 50020000 Arrow carved to resemble a flying snake. Used in tandem with the Serpent Bow. Loyal minions of the Formless Serpents, their fangs are daubed with deadly poison. 50030000 Arrow whittled from thin animal bones. Craftable item. The feather fletching adds distance to the arrow's flight. 50040000 Arrow carved to resemble a withered water lily. Afflicts targets with a powerful sleep effect. Priests of St. Trina use these arrows to spread their teachings. The sweet oblivion of sleep can become quite the habit. 50060000 Arrow whittled from animal bones tipped with a shard of crystal. Creates a resonating noise at the point of impact. Craftable item. The fletching adds distance to the arrow's flight. 50080000 Arrow whittled from animal bones tipped with chips of Rainbow Stone. Colored light shines at the point of impact. Craftable item. The fletching adds distance to the arrow's flight. 50090000 Carved arrows made in tandem with the Erdtree Bow. Deals holy damage. Highly effective against Those Who Live in Death, and able to prevent them from rising again. 50100000 Arrow in which the spirits of small animals are thought to dwell. Deals magic damage. Used by the master hunters of the ancestral followers. 50110000 Arrow whittled from thin animal bones. Craftable item. Though the tip is certainly sharp, it does not fly particularly true. 50130000 Arrow whittled from animal bones. The tip is set alight before firing. Deals fire damage. Craftable item. The fletching adds distance to the arrow's flight. 50140000 Arrow whittled from animal bones. The tip is set alight before firing. Deals fire damage. Craftable item. 50150000 Arrow whittled from animal bones. The tip is daubed with venom. Afflicts targets with poison. Craftable item. The fletching adds distance to the arrow's flight. 50160000 Arrow whittled from animal bones. The tip is daubed with venom. Afflicts targets with poison. Craftable item. 50170000 Arrow whittled from animal bones. The tip is daubed with a water lily tincture. Afflicts targets with sleep. Craftable item. The fletching adds distance to the arrow's flight. 50180000 Arrow whittled from animal bones. The tip is daubed with a water lily tincture. Afflicts targets with sleep. Craftable item. 50190000 Arrow whittled from animal bones fletched with stormhawk feathers. Craftable item. Flies enshrouded in storm winds, breaking enemy stances and guards with ease. 50200000 Arrow whittled from animal bones with a lightning-infused tip. Deals lightning damage. Craftable item. The fletching adds distance to the arrow's flight. 50210000 Arrow whittled from animal bones with a lightning-infused tip. Deals lightning damage. Craftable item. 50220000 Arrow whittled from animal bones tipped with chips of Rainbow Stone. Colored light shines at the point of impact. Craftable item. 50230000 Arrow whittled from animal bones tipped with a shard of crystal. Creates a resonating noise at the point of impact. Craftable item. 50240000 Arrow set alight with ghostflame before firing. Deals magic damage while also afflicting foes with frost. Used by the Company of the Fallen Hawk, once ordered to explore the Eternal City. 50250000 Animal bone arrow that knocks enemies away with a gust of wind. Craftable item. 50260000 Arrow whittled from animal bones. The tip is daubed with a glintstone tincture. Deals magic damage. Craftable item. The fletching adds distance to the arrow's flight. 50270000 Arrow whittled from animal bones. The tip is daubed with a glintstone tincture. Deals magic damage. Craftable item. 50280000 Arrow whittled from animal bones. The tip is daubed with a golden tincture. Deals holy damage. Craftable item. The fletching adds distance to the arrow's flight. 50290000 Arrow whittled from animal bones. The tip is daubed with a golden tincture. Deals holy damage. Craftable item. 50300000 Arrow whittled from animal bones. The tip is daubed with a blood tincture. Afflicts targets with blood loss. Craftable item. The fletching adds distance to the arrow's flight. 50310000 Arrow whittled from animal bones. The tip is daubed with a blood tincture. Afflicts targets with blood loss. Craftable item. 50320000 Arrow whittled from animal bones with a frozen tip. Afflicts targets with frost. Craftable item. The fletching adds distance to the arrow's flight. 50330000 Arrow whittled from animal bones with a frozen tip. Afflicts targets with frost. Craftable item. 50340000 Arrow whittled from animal bones. The tip is daubed with rot. Afflicts targets with scarlet rot. Craftable item. The fletching adds distance to the arrow's flight. 50350000 Arrow whittled from animal bones. The tip is daubed with rot. Afflicts targets with scarlet rot. Craftable item. 51000000 A greatarrow as large as a spear for use with greatbows. Used by archers of monstrous strength employed by a lord's army. 51010000 Greatarrow of black stone crafted by a civilization now gone to ruin. Used by the Guardian Golem. This hefty arrow is enrobed in tempestuous winds, allowing it to break enemy stances and guards with ease. 51020000 Carved greatarrows made together with the Erdtree Greatbow. Deals holy damage. Imbued with an oath-sworn incantation, which boosts the attack and defense of the archer and their nearby allies. 51030000 Greatarrow of black stone crafted by a civilization now gone to ruin. Imbued with its ancient magic. Deals magic damage. 51040000 Greatarrows used by General Radahn during the festival of combat. These are in fact the many spears with which he was stabbed by the Cleanrot Knights. Imbued with Radahn's gravitational power. 51050000 Greatarrow as large as a spear whittled from stout animal bones. Craftable item. The fletching adds distance to the arrow's flight. 51060000 Greatarrow as large as a spear whittled from stout animal bones. Though the tip is certainly sharp, it does not fly particularly true. 52000000 Ammunition used for crossbows. A widespread, common type of bolt. 52010000 Bolt tipped with a shard of Gravel Stone. Deals powerful lightning damage. Used by worshippers of the ancient dragons. 52020000 Bolt created with perfumer techniques. Used by nobles' guards and the like. The point of impact explodes with sparks, dealing fire damage. 52030000 Bolts used in Crepus' Black-Key Crossbow, an assassin's tool of exquisite craftsmanship. The intricate spiral tip bores deep, injecting scarlet rot far into the flesh of its target. 52040000 Bolt covered in thorns. One of the most horrific weapons used in the Shattering. Afflicts target with blood loss. Difficult to remove once buried in flesh, causing appalling damage to the body. 52050000 Enchanted work of craft made in tandem with the Full Moon Crossbow. The tip is embedded with glintstone. Like a shooting star, these bolts leave a beautiful trail when fired. Deals magic damage. 52060000 Bolt tipped with a shard of Explosive Stone. Explodes on impact, dealing fire damage. 52070000 Bolt blessed with an incantation of the Erdtree. Deals powerful holy damage. Once used by guards of the Capital. 52080000 Well-crafted bolt with an illustrious design, wielded by regulars of a lord's army. Deals more damage than its commonplace cousin. 52090000 Bolt carved from a thin animal bone. Craftable item. Though the tip is certainly sharp, it does not fly particularly true. 52100000 Bolt carved from animal bone. The tip is set alight before firing. Deals fire damage. Craftable item. 52110000 Bolt crafted from animal bone with a lightning-infused tip. Deals lightning damage. Craftable item. 52120000 Bolt carved from animal bone. The tip is daubed with a glintstone tincture. Deals magic damage. Craftable item. 52130000 Bolt carved from animal bone. The tip is daubed with a golden tincture. Deals holy damage. Craftable item. 52140000 Bolt carved from animal bone. The tip is daubed with venom. Afflicts targets with poison. Craftable item. 52150000 Bolt carved from animal bone. The tip is daubed with a blood tincture. Afflicts targets with blood loss. Craftable item. 52160000 Bolt carved from animal bone with a frozen tip. Afflicts targets with frost. Craftable item. 52170000 Bolt carved from animal bone. The tip is daubed with rot. Afflicts targets with scarlet rot. Craftable item. 52180000 Bolt carved from animal bone. The tip is daubed with a waterlily tincture. Afflicts targets with sleep. Craftable item. 52190000 Bolt with a fiercely burned tip. Deals powerful fire damage. Used by survivors of Radahn's army to stave off the scarlet rot. 53000000 Greatbolt as large as a spear for use with Hand Ballista. 53010000 Greatbolt tipped with a clump of Gravel Stone shards. Deals powerful lightning damage. 53020000 Greatbolt tipped with a clump of Explosive Stone shards. Detonates a large explosion on impact, dealing fire damage. 53030000 Greatbolt as large as a spear carved from stout animal bones. Craftable item. Though the tip is certainly sharp, it does not fly particularly true.