None
DarkSouls3
False
%null%
<?keyControlCamera?>: <?keyActFullName@10?>
<?keyicon@15?>: <?keyActName@15?>
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
<?keyicon@22?>: <?keyActName@22?>
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
<?keyicon@23?>: <?keyActName@23?>
<?keyicon@8?>: <?keyActName@8?>
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Hold <?keyMove?>+<?keyicon@7?>: Dash
<?keyControlCamera?> while locked-on to a target: Change target
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
<?keyicon@24?>: Guard
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Materials can be used to craft items.
<?keyicon@22?> near a backturned enemy: Critical hit
<?keyicon@27?>: HUD display
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
<?keyicon@8?> during mounted jump: Double jump
<?keyicon@26?>: <?keyActName@26?>
<?keyicon@18?>: <?keyActName@18?>
%null%
Each hand can be equipped with up to three armaments, allowing you to toggle between them.
Armaments can also be two-handed, making attacks more difficult to repel with shields and boosting effective strength by 50%.
<?keyicon@19?>: <?keyActName@19?>
<?keyicon@20?>: <?keyActName@20?>
<?keyicon@27?>+<?keyicon@24?>/<?keyicon@22?>: Wield with two hands
Resting at a site of grace will restore your HP, FP, and cleanse any status ailments.
It will also refill your sacred flasks.
However, most of the enemies you've defeated will be revived.
You can find sites of grace by going where light converges.
*These explanations are acquired in the form of info items and can be accessed from the inventory at any time.
You can memorize sorceries and incantations at sites of grace.
You must have a staff equipped to cast sorceries, or a sacred seal equipped to cast incantations.
Casting sorceries and incantations consumes FP.
<?keyicon@0017?>: <?keyActName@17?>
Equip a bow to fire arrows.
You can equip up to two types of arrows to choose from at once.
When wielding a bow with two hands, hold <?keyicon@24?> for precision aiming.
Use <?keyControlCamera?> to adjust your aim.
<?keyicon@22?>: Fire arrow type 1
<?keyicon@23?>: Fire arrow type 2
<?keyicon@24?>: Precision aiming
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Crouch to make it harder for enemies to discover you.
Especially effective in tall grass.
Attacking an enemy that hasn't noticed you will cause more damage than usual.
<?keyicon@9?>: <?keyActName@9?>
Some attacks may break an enemy's stance, giving you a chance to perform a critical hit.
Charge attacks and jump attacks make it particularly easy to break an enemy's stance.
Hold <?keyicon@23?>: Charge attack
<?keyicon@23?> while jumping: Jump attack
Use your map to check your current position, as well as the terrain and surrounding structures.
You can update your map with new information by finding map fragments at steles along the road.
You can also use the map to freely place beacons of light to serve as landmarks as you explore.
<?keyicon@29?>: <?keyActName@29?>
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Grace exists to guide the Tarnished and lead them along the proper path.
Even now, some sites of grace retain that power. Their golden rays will guide you along your way.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Use the Spectral Steed Whistle to summon and ride your spectral steed.
If your spectral steed dies, you can summon it again, but it will cost one Flask of Crimson Tears to do so.
You can dismount by using the whistle again or by pressing <?keyicon@0009?>.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Upon dying, you will be revived at the last site of grace that you visited.
You will drop any runes in your possession at the site of your death.
If you die again before reclaiming those runes, they will be lost forever.
The compass at the top of the screen indicates the direction of the lost runes.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Upon dying, you will be revived at the last site of grace that you visited.
However, if there is a Stake of Marika near where you died, you can choose to be revived there instead.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With a Spirit Calling Bell, you can use ashes to summon various spirits.
Summoning typically consumes FP.
You can only summon one type of spirit at a time.
You cannot summon spirits during multiplayer.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
In every corner of the Lands Between, you will find fruits and flowers, mushrooms and butterflies, and various other useful materials.
These materials can be used for item crafting.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
If you have a Crafting Kit, you can make various items from materials that you find.
Select "Item Crafting" from the main menu to make items.
You can learn to craft more items by finding cookbooks.
<?keyicon@28?>: <?keyActName@28?>
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You will need cracked pots or other containers to craft certain items.
You will not be able to make more of those items than you have containers.
Container items will run out with use, but the containers themselves will remain.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You can find crystal tears at the bases of Minor Erdtrees and elsewhere throughout the Lands Between.
At sites of grace, you can mix two crystal tears in the Flask of Wondrous Physick.
This will allow you to create elixirs with various custom effects.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With a Whetstone Knife, you can use ashes of war to grant your armaments new skills at sites of grace.
An armament can only have one skill.
Any skill it previously had will be removed.
An armament's type determines what skills it can have. Some special armaments have unique skills and cannot be granted new ones.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You can use the Birdseye Telescopes found in various areas to get a bird's-eye view of the terrain in the direction that the telescope is facing.
<?keyicon@17?>: Zoom in
<?keyicon@18?>: Zoom out
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Jump while on horseback near a spiritspring to ride its current high into the air.
You won't take damage from jumping into a spiritspring while on horseback, even from a great height.
<?keyicon@8?> at a spiritspring while on horseback: Spiritspring jump
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Vanquishing an enemy group will replenish your flasks.
The number and type of flasks to be replenished varies, depending on the enemy group.
You cannot replenish more flasks than your maximum amount allows.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
There are both Crimson and Cerulean Teardrop Scarabs.
Defeat them to replenish the flasks that match their type.
However, you cannot replenish more flasks than your maximum amount allows.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Use Furlcalling Finger Remedy to reveal summon signs of players from other worlds.
Gold signs indicate an ally.
Red signs indicate an adversary.
The multiplayer session will begin once either type has been summoned.
(You will take the role of the Host of Fingers.)
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Use Tarnished's Furled Finger to write a gold summon sign.
Cooperative multiplayer will begin once you have been summoned by a player from another world.
You will take the role of an ally (Furled Finger) and your objective is to defeat the area boss.
The compass at the top of the screen indicates the direction of the summoner (Host of Fingers).
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Use Duelist's Furled Finger to write a red summon sign.
Competitive multiplayer will begin once you have been summoned by a player from another world.
You will take the role of an adversary (Duelist) and your objective is to defeat the Host of Fingers who summoned you.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Use Festering Bloody Finger to attempt to invade the world of another player.
The multiplayer session will begin once the invasion succeeds.
You will take the role of an invader (Bloody Finger) and your objective is to defeat the Host of Fingers of that world.
If you stray far from the Host of Fingers, the compass at the top of the screen points to their location.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
In each area, you may find effigies of martyrs.
These effigies are summoning pools.
You'll find it easy to summon other players at these locations, as co-op and hostile summoning signs created with small effigies gather at summoning pools.
With a Whetstone Knife, you can use ashes of war to grant affinities to your armaments at sites of grace.
This way, you can alter an armament's attack affinity, boost attribute scaling, and more.
An armament's type determines what affinities it can have. Some special armaments, like those with unique skills, cannot be granted new affinities.
If you use a Blue Cipher Ring, you will make yourself open to summons for rescue from other worlds.
The multiplayer session will begin once you have been summoned as a hunter, and your objective is to defeat the invader of that world.
The compass at the top of the screen indicates the direction of the summoner (Host of Fingers).
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You must be near a rebirth monument to summon spirits from ashes.
When you are close to a rebirth monument and able to summon, a monument icon will appear on the left side of the screen.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You can perform a counterattack immediately after blocking an enemy attack.
Guard counters make it easy to break an enemy's stance.
<?keyicon@23?> immediately after blocking an attack: Guard Counter
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Use an armament in your left hand or both hands to guard against incoming attacks.
Guarding is especially effective when done with a shield.
Guarding consumes stamina.
If your stamina runs out, your stance will be broken.
<?keyicon@24?>: Guard
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
If you use a White Cipher Ring, you will automatically request for a hunter from another world to come to your rescue when your world is invaded.
(Can also be used after you are invaded.)
The hunter will be summoned once the request succeeds, and their objective is to defeat the invader of your world.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Armaments have special abilities called skills.
Skills are highly varied, and range from powerful attacks to temporary effects.
Using skills consumes FP.
<?keyicon@25?>: <?keyActName@25?>
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Through your map, you can instantly travel to any sites of grace that you've discovered.
However, there are some dungeons and other areas where this cannot be done.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
At a smithing table, you can spend runes and smithing stones to strengthen your armaments.
Somewhere in the Lands Between, you may meet a blacksmith who can make your armaments even stronger.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
The Roundtable Hold is a place where Tarnished gather, guided by grace. Combat is prohibited on the premises due to a pact of non-aggression. (This rule is in effect when the Roundtable icon is displayed.)
The Roundtable Hold is located outside of this world, and fast travel by grace is the only means of reaching it. (Use the map to travel there.)
<?keyicon@29?>: <?keyActName@29?>
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Monk Jiko seeks the deep fog of sleep.
Find someone in a deep sleep, and capture their Dream Mist by using St. Trina's Crystal Ball.
Those in a deep sleep can be identified by the mist surrounding them.
<?keyicon@27?> when near someone in a deep sleep: Capture Dream Mist
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
From "Pouch" in the main menu, you can equip six items to your pouches.
Four of those items can be used without opening the main menu.
<?keyicon@27?>+<?keyicon@17?>: Use item in Pouch 1
<?keyicon@27?>+<?keyicon@19?>: Use item in Pouch 2
<?keyicon@27?>+<?keyicon@20?>: Use item in Pouch 3
<?keyicon@27?>+<?keyicon@18?>: Use item in Pouch 4
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You can avoid enemy attacks with a dodge roll or backstep.
Both of these actions consume stamina.
<?keyMove?>+<?keyicon@7?>: Dodge roll
<?keyicon@7?>: Backstep
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
The Great Runes you receive by defeating shardbearers have lost their beneficial power.
However, their power can be restored at Divine Towers throughout the Lands Between.
See the description of each Great Rune to discover which Divine Tower you should visit.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Jump down the hole ahead, and you will find the Cave of Knowledge.
There, you can learn more about game controls and basic actions, as well as other tips that may be helpful during your adventures in the Lands Between.
To engage in combat with other players, touch the effigy of Marika in a Colosseum.
Duels, in which combatants fight one on one, can be undertaken in this venue.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
To engage in combat with other players, touch the effigy of Marika in a Colosseum.
United Combat and Combat Ordeals can be undertaken in this venue.
In United Combat two teams of fighters clash. Combat Ordeals are all-out brawls in which every combatant is out for themselves.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
To engage in combat with other players, touch the effigy of Marika in a Colosseum.
In this venue, spirit ashes are permitted for use in battle.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
The effigy of Marika at the Roundtable Hold can be used to enter Colosseum combat.
Your preferred format may be chosen from those of Colosseums already visited.
You will need certain items to participate in each type of multiplayer:
cooperative, invasion, or competitive.
Select "Multiplayer" from the main menu to see your multiplayer items.
You can also use them directly from this menu.
<?keyicon@28?>: <?keyActName@28?>
With the Equipment menu, you can equip armaments, arrows, bolts, armor, talismans, and items.
You can equip up to three armaments each to your left and right hands.
The actions each armament performs will vary based on which hand is wielding it.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Item Crafting menu, you can make various items from materials that you find.
You can learn to craft more items by finding cookbooks.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Inventory menu, you can browse the items you're carrying, drop them on the ground, or throw them away.
You can also use tools from the Inventory menu.
<?keyicon@31?>: Show large image and explanation.
<?keyicon@30?>: Toggle character data
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Status menu, you can check your level, attributes, base stats, and more.
The information shown here also reflects changes to your attack, defense, and resistances bestowed by armaments and armor that you have equipped.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Messages menu, you can write messages that players in other worlds can read at the spot where you left them.
You can change the message format to leave more complex messages and also attach gestures to your messages.
You can rate other players' messages.
Whenever another player rates a message that you've written, your HP will be replenished.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Multiplayer menu, you can use various multiplayer items.
If you set a group password, you'll be more likely to see messages, summon signs, bloodstains, phantoms, and so on from others using the same password.
If you set a multiplayer password, you'll only be matched with other players using the same password for most multiplayer features.
However, multiplayer passwords do not apply to invasion multiplayer.
With the Map menu, you can check your current position and terrain and buildings in the surrounding area.
You can also freely place beacons of light to serve as landmarks as you explore.
Lastly, through your map, you can select any site of grace that you've discovered and travel there instantaneously.
However, there are some dungeons and other areas where this cannot be done.
With the Level Up menu, you can spend runes to increase your attributes.
With each attribute increase, your level rises by one.
As your level rises, so does the amount of runes required for your next attribute increase.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You can increase the number of flasks available.
Locate Flask Shards in order to increase the number of flasks.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You can increase the healing amount of each flask.
Locate "Immortal Ashes" in order to increase the healing amount.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With this menu, you can allocate the number of uses in each of your flasks.
You have a set total of maximum flask uses.
You can decide how many of those uses are for the HP-replenishing Flask of Crimson Tears, and how many are for the FP-replenishing Flask of Cerulean Tears.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Memorize Spells menu, you can memorize sorceries and incantations.
You must have a staff equipped to cast sorceries, or a sacred seal equipped to cast incantations.
Casting sorceries and incantations consumes FP.
Your memory slots determine the number of sorceries and incantations you can memorize.
You can increase your memory slots by obtaining a Memory Stone.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With this menu, you can place items that you're carrying into the chest for storage, or take stored items out of the chest.
If you are already carrying the maximum number of items when you pick up a new item, it will be stored in the chest automatically.
With the shop menu, you can spend runes to purchase various items.
You can also sell items for runes.
Each merchant stocks a different variety of items for purchase.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
Weapons and shields can be upgraded by using upgrade materials.
Higher ranked upgrade materials are required for highler level weapons.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Ashes of War menu, you can use Ashes of War to grant skills and affinities to your armaments at sites of grace.
An armament can only have one skill.
Any skill it previously had will be lost.
By adding an affinity, you can alter an armament's attack affinity, boost attribute scaling, and more.
An armament's type determines what skills and affinities it can have. Some special armaments cannot be granted new skills or affinities using Ashes of War.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Spirit Tuning menu, you can spend runes and Grave Gloveworts to strengthen the spirits you summon from ashes.
To strengthen named spirits, you'll need Ghost Gloveworts.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
You can learn magic from the Dragon Communion.
Memorize these spells by offering Dragon Communion Seeds.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Great Rune menu, you can equip Great Runes that
have had their power restored.
You can use a Rune Arc to give even greater benefits to
your equipped Great Runes.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With this menu, you can mix two crystal tears in the Flask of Wondrous Physick.
This will allow you to create physicks with various custom effects.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Rebirth menu, you can spend Larval Tears to clear
your levels and reassign them from square one.
You must reassign all levels until you reach your present
level and you cannot make any attributes lower than
their initial level determined by your origin.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Power of Remembrance menu, you can draw out the power of a remembrance's namesake.
Each remembrance can provide one power. Once that power is claimed, the remembrance will be lost.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the smithing menu, you can spend runes and smithing stones to strengthen your armaments.
You can strengthen your armaments up to +3 at a smithing table.
Somewhere in the Lands Between, you may meet a blacksmith who can make your armaments even stronger.
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
%null%
With the Remembrance Duplication menu, you can duplicate remembrances you've previously acquired.
(This includes remembrances from which you've already drawn out power.)
Duplication can only be performed once per mausoleum.
With the Colosseum menu, you can adjust the rules for Colosseum combat, such as the format, player count, and use of spirit ashes, etc. You may also set your Colosseum password here.
You can jump straight into combat from this menu.