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Online multiplayer item. Receipt of a plea for
help to the maidens of the Finger Reader.
Summons a Broken Finger Stalker from another
world to face an invading Broken Finger.
Maidens of the Finger Reader speak in hushed
tones about the loathsome, traitorous Broken
Fingers and the dangers of their base invasions.
Online multiplayer item. Record of contract with
the maidens of the Finger Reader.
Be summoned to the world of a player who
has been invaded by a Broken Finger.
The Broken Fingers have betrayed the Finger
Reader. They are a cancer that afflicts the
ties that bind the Tarnished to one another.
They must be excised, and eradicated.
A medallion with crimson amber inlaid.
Boosts maximum HP.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
A medallion with crimson amber inlaid.
Greatly boosts maximum HP.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
A medallion with crimson amber inlaid.
Vastly boosts maximum HP.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
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A talisman with cerulean amber inlaid.
Boosts maximum FP.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
A talisman with cerulean amber inlaid.
Greatly boosts maximum FP.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
A talisman with cerulean amber inlaid.
Vastly boosts maximum FP.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
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A medallion with viridian amber inlaid.
Boosts maximum stamina.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
A medallion with viridian amber inlaid.
Greatly boosts maximum stamina.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
A medallion with viridian amber inlaid.
Vastly boosts maximum stamina.
The Erdtree's old sap becomes amber,
treasured as the most precious of jewels
in the age of Godfrey, the first Elden Lord.
A primordial life energy resides inside.
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An iron charm that resembles a mass of weapons.
Boosts maximum equipment weight.
This talisman was derived from an unusual greatsword once wielded by a hero hungry for vengeance.
An iron charm that resembles a mass of weapons.
Greatly boosts maximum equipment weight.
This talisman was derived from an unusual greatsword once wielded by a hero hungry for vengeance.
A charm that resembles a great jar overflowing with weapons.
Vastly boosts maximum equipment weight.
The great jar grants this talisman to their warriors.
Carry as much as you can—get big and strong.
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A talisman depicting a special blessing of the Erdtree.
Slightly raises maximum HP, stamina, and equip load.
It is said that talismans such as these were presented by Queen Marika personally at the start of the Age of the Erdtree.
A talisman depicting a special blessing of the Erdtree.
Raises maximum HP, stamina, and equip load.
It is said that talismans such as these were presented by Queen Marika personally at the start of the Age of the Erdtree.
A talisman depicting a special blessing of the Erdtree.
Greatly raises maximum HP, stamina, and equip load.
It is said that talismans such as these were presented by Queen Marika personally at the start of the Age of the Erdtree.
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An eye engraved with an Elden Rune.
Said to be the seal of King Consort Radagon.
Raises vigor, endurance, strength, and dexterity, but also increases damage taken.
These seals represent the lifelong duty of those chosen by the gods.
An eye engraved with an Elden Rune.
Said to be the seal of King Consort Radagon.
Greatly raises vigor, endurance, strength, and dexterity, but also increases damage taken by a similar measure.
The weight of a heavy duty gnaws away at the one charged with carrying it out, like a curse from which there is no deliverance.
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A talisman engraved with a scene from a heroic tale.
Raises strength.
The mightiest hero of the demigods confronted the falling star alone, and triumphed, sealing the fate of the stars forevermore.
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A talisman engraved with a scene from a heroic tale.
Raises dexterity.
Though sickly from birth, when the young girl encountered her mentor and his flowing blade, she gained wings of unparalleled strength.
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A talisman engraved with the legend of a queen.
Raises intelligence.
The young astrologer gazed at the night sky as she walked. She had always chased the stars every step of her journey. And then she met the full moon—and then the astrologer became a queen.
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A talisman engraved with the legend of the Two Fingers.
Raises faith.
Fingers cannot speak, yet these were eloquent.
Persistently did they wriggle, spelling out mysteries in the air.
Thus did we gain the words. The words of our faith.
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A talisman fashioned on a scarab, the carrier of treasures and precious things.
This silver scarab enhances item discovery.
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A talisman fashioned on a scarab, the carrier of treasures and precious things.
This golden scarab increases the amount of runes obtained from defeating enemies.
A treasure of Nokstella, the Eternal City.
Increases memory slots.
This talisman represents the lost black moon.
The moon of Nokstella was the guide of countless stars.
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A talisman in the shape of a green tortoise.
Raises stamina recovery speed.
The people of the fringes once believed that tortoise flesh enhanced vitality—but those who held tortoises to be wise among the beasts derided this belief as a barbarous custom.
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An accoutrement worn by worshippers of ancestral spirits.
Raises robustness.
(Robustness governs resistance to hemorrhaging and frostbite.)
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
An accoutrement worn by worshippers of ancestral spirits.
Greatly raises robustness.
(Robustness governs resistance to hemorrhaging and frostbite.)
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
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An accoutrement worn by worshippers of ancestral spirits.
Raises immunity.
(Immunity governs resistance to poison and rot.)
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
An accoutrement worn by worshippers of ancestral spirits.
Greatly raises immunity.
(Immunity governs resistance to poison and rot.)
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
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An accoutrement worn by worshippers of ancestral spirits.
Raises focus.
(Focus governs resistance to sleep and madness.)
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
An accoutrement worn by worshippers of ancestral spirits.
Greatly raises focus.
(Focus governs resistance to sleep and madness.)
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
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A fetid pustule taken from facial flesh.
Raises vitality.
(Vitality governs resistance to the effects of death.)
It is said that this pustule came from the corrupted visage of the Prince of Death, a scion of gold who was the first of the demigods' dead.
A fetid, overgrown pustule taken from facial flesh.
Greatly raises vitality.
(Vitality governs resisance to the effects of death.)
It is said that this pustule came from the corrupted visage of the Prince of Death, a scion of gold who was the first of the demigods' dead.
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A particularly precious and ornamented accoutrement worn by worshippers of ancestral spirits.
Raises immunity, robustness, and focus.
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
A particularly precious and ornamented accoutrement worn by worshippers of ancestral spirits.
Greatly raises immunity, robustness, and focus.
Said to be a budding horn. Worshippers believe that the horns of a long-lived beast continue to bud like antlers, over and over again, until the beast one day becomes an ancestral spirit.
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A talisman depicting the horns of a bull-goat.
Raises poise.
Bull-goats are associated with a certain knight—the stout, mighty, and most of all, unflinching Tragoth, a silent comrade to those who fight.
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An eye engraved with an Elden Rune.
Said to be the seal of Queen Marika.
Raises mind, intelligence, faith, and arcane, but also increases damage taken.
These seals represent the lifelong duty of those chosen by the gods.
An eye engraved with an Elden Rune.
Said to be the seal of Queen Marika.
Greatly raises mind, intelligence, faith, and arcane, but also increases damage taken by a similar measure.
The weight of a heavy duty gnaws away at the one charged with carrying it out, like a curse from which there is no deliverance.
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The innards of Alexander, the warrior jar.
A congealed mass of blood, flesh, and gold.
Boosts the attack power of skills.
Inside the jars lie dregs inherited from those who came before.
The warriors within are passed from jar to jar, to one day achieve greatness.
The remains of Alexander, the warrior jar.
A congealed mass of blood, flesh, and heroes.
Greatly boosts the attack power of skills.
Inside the jars lie dregs inherited from those who came before.
The warriors within are passed from jar to jar, to one day achieve greatness.
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An elaborate prosthesis owned by Millicent.
Equipping will raise dexterity, and raise
attack power with successive attacks.
A talisman carried by assassins who strike unseen.
Patterned on a scorpion with a shed exoskeleton, its claws seizing a heart that shimmers with magic.
Raises magic attack power, but lowers damage negation.
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A talisman carried by assassins who strike unseen.
Patterned on a scorpion with a shed exoskeleton, its claws seizing a heart that sparks with lightning.
Raises lightning attack power, but lowers damage negation.
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A talisman carried by assassins who strike unseen.
Patterned on a scorpion with a shed exoskeleton, its claws seizing a heart that burns with fire.
Raises fire attack power, but lowers damage negation.
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A talisman carried by assassins who strike unseen.
Patterned on a scorpion with a shed exoskeleton, its claws seizing a heart with a blessed glow.
Raises holy attack power, but lowers damage negation.
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A talisman adorned with red feathers, once used in ancient death rituals.
Raises attack power when HP is low.
The heart sings when one draws close to death, and a glorious death awaits those who cling so tenaciously to life.
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A talisman patterned after swords used in ritual combat held to honor the Erdtree.
Raises attack power when HP is at maximum.
The practice had died out by the age of King Consort Radagon, but remains of the arenas where ritual combat took place can still be found in every land.
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A talisman depicting a spear and a soldier.
Enhances the counterattacks that are unique to piercing weapons.
Spears are standard weapons for soldiers in the Lands Between. They made it possible to occasionally respond to a ferocious foe with an equally ferocious counterattack.
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A talisman depicting a hammer and a knight.
Enhances stamina-reducing attacks against a blocking opponent.
Hammers are highly effective against shield-bearing foes, so much so that they are known as "knight-killers."
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A talisman depicting a raised prosthetic blade.
An honor bestowed upon the knights who fought alongside Malenia, Blade of Miquella.
Raises attack power with successive attacks.
The wings represent Malenia, the undefeated. Though she never knew relief from her lifelong illness, her sword was forever beautiful—and relentless.
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A talisman depicting a dagger and a field surgeon.
Enhances critical hits.
The white-garbed field surgeons come to the aid of friend and foe alike by dealing a final deadly thrust to spare them from the prolonged agony of a mortal wound. A sense of mercy is a catalyst for bloodlust.
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A talisman depicting three arrows.
Carried by hunters of beasts.
Increases the effective range of bows.
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A cloth doll depicting a dancer garbed in blue.
An ancient heirloom of some sort.
Raises attack power with lower equipment load.
The dancer in blue represents a fairy, who in legend bestowed a flowing sword upon a blind swordsman. Blade in hand, the swordsman sealed away an ancient god and the blight that preceded him.
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A talisman depicting a twinblade and an emissary.
Enhances the crescendo ending a chain of attacks.
The twinblade technique is a tradition of the covert emissaries, who closely guard the secret of how they preserve the momentum of their attacks. Thus is the final strike of their onslaught all the more deadly.
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A talisman depicting an axe and a warrior.
Enhances charge attacks.
The Lord who led the Long March bore an axe, and his loyal warriors honored him by wielding axes of their own, making them very effective at dealing decisive blows.
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A talisman depicting a lance and a knight.
Enhances attacks while on horseback.
Knights on horseback are deadly foes. They see all below from their lofty position, meeting little meaningful resistance as they charge ahead.
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A talisman depicting three iron arrows.
Carried by soldiers long ago.
Raises attack power of arrows and bolts.
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A talisman depicting the exultation of the Lord of Blood.
Raises attack power when hemorrhaging occurs in the vicinity.
Offer the Lord his deserved blood.
Daub his chamber, drench the cocoon.
The awakening of his young consort will herald the start of our dynasty.
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A talisman depicting the exultation of pests.
Raises attack power when poisoning or rot occurs in the vicinity.
Rot for the scarlet goddess.
O scarlet blossoms, flourish in distant lands,
and return to us, the unwanted children.
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A talisman depicting a claw and an assassin.
Enhances jump attacks.
The assassins of Ravenmount are killers by
trade. They assail their victims while dressed as birds of prey.
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A bronze medallion depicting a roaring giant.
Enhances Skills that employ roars and war cries.
In ancient times, the giants were mortal enemies
of the Erdtree. Their bellowing roars desolated
nature, triggered avalanches, and whipped up
storms of flame.
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A talisman depicting a curved sword and a swordsman.
Enhances guard counters.
It is said that a blind swordsman was the originator of this technique—the art of allowing your opponent to strike so as to leave them vulnerable to your reply.
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A talisman given by the jars to their friends.
Raises potency of thrown jars.
Though the jars are brought to life by human flesh and blood, they are all rather kindly folk. Perhaps they were made to be better than their innards.
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A talisman depicting a perfume bottle.
Raises potency of perfume items.
There are gardens known only to the perfumers. Whether hidden on the fringes of the highlands, or obscured by shadows inside caves, the flowers blossom in secret, waiting to impart their scent.
A talisman depicting a school of graven mages, the nightmare of the Academy.
Raises potency of sorceries.
The primeval current is a forbidden tradition of glintstone sorcery. To those who cleave to its teachings, the act of collecting sorcerers to fashion them into the seeds of stars is but another path of scientific inquiry.
A talisman depicting a school of graven mages, the nightmare of the Academy.
Greatly raises potency of sorceries.
The primeval current is a forbidden tradition of glintstone sorcery. To those who cleave to its teachings, the act of collecting sorcerers to fashion them into the seeds of stars is but another path of scientific inquiry.
A talisman bearing an icon that depicts a group of masked figures.
Raises potency of incantations.
The figures represent the flock at prayer, their firm belief in the intangible inspiring even the solitary founder of their religion.
What is faith if not an affirmation?
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A talisman bearing an icon that depicts a group of masked figures.
Greatly raises potency of incantations.
The figures represent the flock at prayer, their firm belief in the intangible inspiring even the solitary founder of their religion.
What is faith if not an affirmation?
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A talisman depicting the ancient king whose seat lies at the heart of the storm beyond time.
Extends the duration of sorceries and incantations.
It is said that the ancient royal city of Farum Azula has been slowly crumbling since time immemorial.
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A talisman depicting the Elden Lord Radagon.
Shortens the casting time of sorceries and incantations.
As the husband of Rennala of Caria, the red-haired Radagon studied sorcery, and as the husband of Queen Marika, he studied incantations. Thus did the hero aspire to be complete.
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An old glintstone blade that has been stained with blood.
Reduces FP consumption of sorceries and incantations at the cost of maximum HP.
The old sorcerers would slice open their hearts with these blades to remake their souls in glintstone, and thus did they die.
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A talisman depicting the Elden Lord Godfrey.
Raises charged attack power of sorceries, incantations, and Skills.
Godfrey was a ferocious warrior. When he vowed to become a lord, he took the Beast Regent Serosh upon on his back to suppress the ceaseless lust for battle that raged within.
Wrought iron talisman depicting an ancient dragon.
Boosts physical damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Wrought iron talisman depicting a duo of ancient dragons.
Greatly boosts physical damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Wrought iron talisman depicting a trio of ancient dragons.
Vastly boosts physical damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Wrought iron talisman depicting a massive ancient dragon.
Enormously boosts physical damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
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Talisman depicting a blue ancient dragon.
Boosts magic damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a duo of blue ancient dragons.
Greatly boosts magic damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a trio of blue ancient dragons.
Vastly boosts magic damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
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Talisman depicting a red ancient dragon.
Boosts fire damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a duo of red ancient dragons.
Greatly boosts fire damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a trio of red ancient dragons.
Vastly boosts fire damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
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Talisman depicting a yellow ancient dragon.
Boosts lightning damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a duo of yellow ancient dragons.
Greatly boosts lightning damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a trio of yellow ancient dragons.
Vastly boosts lightning damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
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Talisman depicting a golden ancient dragon.
Boosts holy damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a duo of golden ancient dragons.
Greatly boosts holy damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a trio of golden ancient dragons.
Vastly boosts holy damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
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Talisman depicting a pearlescent ancient dragon.
Boosts non-physical damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a duo of pearlescent ancient dragons.
Greatly boosts non-physical damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Talisman depicting a trio of pearlescent ancient dragons.
Vastly boosts non-physical damage negation.
In the primitive age before the Erdtree, the ancient dragons ruled above all else, and were said to have protected their king as a veritable wall of stone.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
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A talisman fashioned from a scale that embodies the aspects of a number of beasts.
Said to have grown on the human body long ago.
Reduces damage taken from critical hits.
A vestige of the crucible of primeval life. Born partially
of devolution, it was considered a signifier of the divine
in ancient times, but is now increasingly disdained as an
impurity as civilization has advanced.
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A talisman fashioned from feathers that embody the aspects of a number of beasts.
Said to have grown on the human body long ago.
Improve the ability to dodge while rolling, but
increases damage taken at all times.
A vestige of the crucible of primeval life. Born partially
of devolution, it was considered a signifier of the divine
in ancient times, but is now increasingly disdained as an
impurity as civilization has advanced.
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A talisman adorned with blue feathers, once used in ancient death rituals.
Raises defense when HP is low.
The heart sings when one draws close to death, and a glorious death awaits those who cling so tenaciously to life.
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A talisman patterned after shields used in ritual combat held to honor the Erdtree.
Raises defense when HP is at maximum.
The practice had died out by the age of King Consort Radagon, but remains of the arenas where ritual combat took place can still be found in every land.
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Talisman depicting a knight holding a shield.
Boosts guarding ability.
The knights of Leyndell once modelled themselves
after the Tree Sentinels. Their purpose is to protect
that which deserves protection, and thus the shield
always comes before the sword.
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A talisman fashioned from a bony knot that embodies the aspects of a number of beasts.
Said to have grown on the human body long ago.
Reduces damage taken from headshots.
A vestige of the crucible of primeval life. Born partially
of devolution, it was considered a signifier of the divine
in ancient times, but is now increasingly disdained as an
impurity as civilization has advanced.
A crimson-colored talisman patterned after an Erdtree seed.
Boosts HP restoration from the Flask of Crimson Tears.
The Erdtree was once perfect and eternal, and thus was it believed that Erdtree seeds could not exist.
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A cerulean-colored talisman patterned after an Erdtree seed.
Boosts FP restoration from the Flask of Cerulean Tears.
The Erdtree was once perfect and eternal, and thus was it believed that Erdtree seeds could not exist.
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Talisman depicting a drop of the Erdtree's sap, a blessed boon.
Gradually restores HP.
It was once thought that the blessed sap of the Erdtree would drip from its boughs forever—but that age of plenty was short-lived, and the Erdtree became merely an object of faith.
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A talisman engraved with a stern likeness of Praetor Rykard, master of Volcano Manor.
Restores HP upon defeating enemies.
When Rykard turned to heresy, taking by force became the rule. The gods themselves were no different, after all.
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Sacred cloth of the Godskin apostles, made from supple skin sewn together.
Successive attacks restore HP.
The queen in black cradles newborn apostles swaddled in this cloth. Soon they will grow to become the death of the gods.
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A crimson-stained, misshapen assassin's dagger.
Critical hits restore HP.
This charm is modelled after the darkly gleaming
blades used in the Night of Black Knives. Those
which gave the demigods their first taste of Death.
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A cerulean-stained, misshapen assassin's dagger.
Critical hits restore FP.
This charm is modelled after the darkly gleaming
blades used in the Night of Black Knives. Those
which gave the demigods their first taste of Death.
Small bottle sealing away the "shadow of death".
Eliminates all sound made by the wearer.
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A talisman constructed from scraps of a
pallid veil. Conceals the bearer's presence at
great distances.
This veil is said to have been secreted away
from the Eternal City and given over to a band
of assassins for use in the foul plot that came
to be known as the Night of Black Knives.
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A talisman adorned with the Raya Lucaria crest.
Lowers FP consumed from Skills.
A brooch depicting a long-tailed cat, known to be the beloved pet of General Radahn.
Reduces fall damage.
This black cat was known to have enjoyed jumping down from great heights; it would leap from the great bell-tower of Raya Lucaria as a kitten, and once fully grown, from the great heavenward roots that twisted through the Erdtree Capital skies.
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Disturbing likeness of an old noble whose eyes were
destroyed. The edges of his mouth are upturned in an
almost flirtatious manner.
Attracts enemies to your position.
The man, named Shabriri, was born without pupils.
Known to be a great lover of the grape, a sickness in
the form of a red colored chaos was said to have
come to dwell beneath his eyes. Eventually, his
pupil-less eyeballs were crushed by other men, and
he was driven to the gloomy southern peninsula.
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Disturbing likeness of an old noble whose skin was
flayed. He smiles with a serene tenderness.
Increases damage taken.
This soft-featured man's name was Daedicar,
and he was one of Captain Rykard's paramours,
as well an attendant in his Inquisition.
He would test new methods of torture first upon
himself, making a gift of his pain and first-hand
knowledge to the one he loved.
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A talisman fashioned on a golden shrub.
Prevents loss upon death, but breaks.
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Small mirror talisman in which an indistinct figure is reflected.
Host of Fingers appears as otherworldly visitor.
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Small mirror talisman in which an indistinct figure is reflected.
Otherworldly visitor appears as Host of Fingers.
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Mysterious circular object that's oddly warped.
Changes the demeanour of the wearer's actions.
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Large horn taken from an Ancestral Spirit.