AttachEffectName.fmg None DarkSouls3 False %null% %null% %null% %null% Increased Maximum HP Increased Maximum FP Increased Maximum Stamina Increased Maximum HP Increased Maximum Stamina Improved Item Discovery More Runes From Defeated Enemies Improved Stamina Recovery Improved Blood Loss Resistance Improved Frost Resistance Improved Poison Resistance Improved Rot Resistance Improved Sleep Resistance Improved Madness Resistance Improved Death Blight Resistance Improved Poison & Rot Resistance Improved Blood Loss & Frost Resistance Improved Sleep & Madness Resistance Improved Poise Improved Skill Attack Power Improved Dexterity Successive Attacks Boost Attack Power Improved Magic Attack Power Impaired Physical Damage Negation Improved Lightning Attack Power Impaired Physical Damage Negation Improved Fire Attack Power Impaired Physical Damage Negation Improved Holy Attack Power Impaired Physical Damage Negation Improved Attack Power at Low HP Improved Attack Power at Full HP Improved Thrusting Counterattack Improved Guard Breaking Successive Attacks Boost Attack Power Improved Critical Hits Projectile Damage Drop-Off Reduced Improved Chain Attack Finishers Improved Charge Attacks Improved Ranged Weapon Attacks Blood Loss in Vicinity Increases Attack Power Poison & Rot Improves Attack Power Improved Jump Attacks Improved Roar & Breath Attacks Improved Guard Counters Improved Throwing Pots Improved Perfuming Arts Improved Sorceries Improved Incantations Extended Spell Duration Improved Spell Casting Speed Reduced Spell FP Cost Maximum HP Down Improved Charged Spells & Skills Improved Physical Damage Negation Improved Magic Damage Negation Improved Fire Damage Negation Improved Lightning Damage Negation Improved Holy Damage Negation Improved Non-Physical Damage Negation Improved Dodging Impaired Damage Negation Improved Damage Negation at Low HP Improved Damage Negation at Full HP Improved Guarding Ability Improved Flask HP Restoration Continuous HP Recovery Defeating Enemies Restores HP Successive Attack HP Restoration Critical Hit HP Restoration Critical Hit FP Restoration Reduced Skill FP Cost No Rune Loss or Level Down Upon Death Defeating Enemies Restores FP Improved Item Discovery More Runes From Defeated Enemies Continuous HP Loss Vigor +1 Vigor +2 Vigor +3 Increased Maximum HP %null% %null% %null% %null% %null% %null% %null% %null% %null% Mind +1 Mind +2 Mind +3 Increased Maximum FP %null% %null% %null% %null% %null% %null% %null% %null% %null% Endurance +1 Endurance +2 Endurance +3 Increased Maximum Stamina %null% %null% %null% %null% %null% %null% %null% %null% %null% Strength +1 Strength +2 Strength +3 Dexterity +1 Dexterity +2 Dexterity +3 Intelligence +1 Intelligence +2 Intelligence +3 Faith +1 Faith +2 Faith +3 Arcane +1 Arcane +2 Arcane +3 Character Skill Cooldown Reduction +1 Character Skill Cooldown Reduction +2 Character Skill Cooldown Reduction +3 Ultimate Art Gauge +1 Ultimate Art Gauge +2 Ultimate Art Gauge +3 Poise +1 Poise +2 Poise +3 Physical Attack Up Physical Attack Up +1 Physical Attack Up +2 Physical Attack Up +3 Magic Attack Power Up Magic Attack Power Up +1 Magic Attack Power Up +2 Fire Attack Power Up Fire Attack Power Up +1 Fire Attack Power Up +2 Lightning Attack Power Up Lightning Attack Power Up +1 Lightning Attack Power Up +2 Holy Attack Power Up Holy Attack Power Up +1 Holy Attack Power Up +2 Attacks Inflict Poison Attacks Inflict Poison +1 Attacks Inflict Poison +2 Attacks Inflict Blood Loss Attacks Inflict Blood Loss +1 Attacks Inflict Blood Loss +2 Attacks Inflict Sleep Attacks Inflict Sleep +1 Attacks Inflict Sleep +2 Attacks Inflict Sleep +3 Attacks Inflict Death Blight Attacks Inflict Scarlet Rot Attacks Inflict Scarlet Rot +1 Attacks Inflict Scarlet Rot +2 Attacks Inflict Frost Attacks Inflict Frost +1 Attacks Inflict Frost +2 Attacks Inflict Frost +3 Attacks Inflict Madness Magic Damage Negation Up Fire Damage Negation Up Lightning Damage Negation Up Holy Damage Negation Up Improved Poison Resistance Improved Blood Loss Resistance Improved Sleep Resistance Improved Death Blight Resistance Improved Rot Resistance Improved Frost Resistance Improved Madness Resistance Partial HP Restoration upon Post-Damage Attacks [Guardian] Improved Character Skill range Flask Also Heals Allies [Wylder] Art activation spreads fire in area [Duchess] Dagger chain attack reprises event upon nearby enemies [Raider] Character Skill damage up, damage negation impaired during use [Revenant] Expend own HP to fully heal nearby allies when activating Art [Guardian] Increased duration for Character Skill [Guardian] Damage negation for allies improved when using Ultimate Art [Revenant] Trigger ghostflame explosion during Ultimate Art activation [Guardian] Restores allies' HP when Character Skill is used [Wylder] Character Skill inflicts Blood Loss [Guardian] Creates whirlwind when charging halberd attacks [Executor] Roaring restores HP while Art is active [Guardian] Character Skill inflicts Holy damage [Guardian] Slowly restores nearby allies' HP while Art is active Slowly restore HP for self and nearby allies when HP is low Improved Damage Negation at Low HP Strong Attack Creates Wide Wave of Heat Jumping Conjures Magic Projectiles Attack Boost from Nearby Allies Guard Counters Cast Light Pillar [Wylder] Follow-up attacks possible when using Character Skill (greatsword only) Improved Poise Near Totem Stela HP restored when using cured meats, medicinal boluses, etc. [Wylder] Impaired damage negation, improved attack power & stamina after Art activation Art gauge charged from successful guarding Draw enemy attention while guarding Art gauge fills moderately upon critical hit Attack power increases after using grease items [Revenant] Strengthens family and allies when Ultimate Art is activated [Raider] Damage taken while using Character Skill improves attack power and stamina [Wylder] Reduced cooldown time for Character Skill Performing consecutive successful guards improves guard ability and deflects big attacks Shockwave Produced From Successful Guarding [Duchess] Become difficult to spot and silence footsteps after landing critical from behind Critical Hits Earn Runes Taking attacks improves attack power [Wylder] Improved attack power when Character Skill is activated [Wylder] Art gauge greatly filled when ability is activated [Duchess] Defeating enemies while Art is active ups attack power [Recluse] Collecting affinity residue activates Terra Magica [Recluse] Suffer blood loss and increase attack power upon Art activation [Wylder] Improved attack power when ability is activated %null% [Wylder] +1 additional Character Skill use [Guardian] Become the target of enemy aggression when ability is activated [Guardian] Reflect a portion of damage received when ability is activated [Duchess] Duration of Ultimate Art extended Colossal armaments are coated in rock when performing charged attacks [Raider] Permanently increase attack power when performing Character Skill's final attack [Recluse] Extends duration of blood sigils [Recluse] Collecting 4 Affinity Residues Improves Affinity Attack Power [Recluse] Activating Ultimate Art raises Max HP [Executor] Attack power up while Ultimate Art is active [Executor] Improves effect of ability but lowers resistance to status ailments [Executor] Character Skill Boosts Attack but Attacking Drains HP [Executor] While Character Skill is active, unlocking use of cursed sword restores HP [Ironeye] Art Charge Activation Adds Poison Effect [Ironeye] Boosts thrusting counterattacks after executing Art Fire Critical Hit Grants Max Stamina Boost Critical Hit HP Restoration Critical Hit Adds Lightning Effect Critical Hit Boosts Stamina Recovery Speed Consecutive Guards Harden Skin Critical Hit Creates Sleep Mist Gesture "Crossed Legs" Builds Up Madness Madness Continually Recovers FP Surge Sprint Landings Split Earth Switching Weapons Adds an Affinity Attack Boosts Attack Power of Added Affinity Attacks Switching Weapons Boosts Attack Power Improved Initial Standard Attack Improved Guard Counters Improved Critical Hits Improved Critical Hits +1 %null% %null% %null% %null% %null% %null% %null% %null% %null% Improved Throwing Pot Damage Improved Throwing Knife Damage Improved Throwing Stone Damage Improved Stonedigger Sorcery Improved Carian Sword Sorcery Improved Glintblade Sorcery Improved Invisibility Sorcery Improved Crystalian sorcery Improved Gravity Sorcery Improved Thorn Sorcery Improved Night Sorcery Improved Fundamentalist Incantations Improved Dragon Cult Incantations Improved Giants' Flame Incantations Improved Godslayer Incantations Improved Bestial Incantations Improved Frenzied Flame Incantations Improved Dragon Communion Incantations Raised stamina recovery for nearby allies, but not for self Items confer effect to all nearby allies Attack power permanently increased for each evergaol prisoner defeated Max FP permanently increased after releasing Sorcerer's Rise mechanism Attack power up after defeating a Night Invader Treasure marked upon map Improved Attack Power with 3+ Daggers Equipped Improved Attack Power with 3+ Straight Swords Equipped Improved Attack Power with 3+ Greatswords Equipped Improved Attack Power with 3+ Colossal Swords Equipped Improved Attack Power with 3+ Curved Swords Equipped Improved Attack Power with 3+ Curved Greatswords Equipped Improved Attack Power with 3+ Katana Equipped Improved Attack Power with 3+ Twinblades Equipped Improved Attack Power with 3+ Thrusting Swords Equipped Improved Attack Power with 3+ Heavy Thrusting Swords Equipped Improved Attack Power with 3+ Axes Equipped Improved Attack Power with 3+ Greataxes Equipped Improved Attack Power with 3+ Hammers Equipped Improved Attack Power with 3+ Great Hammers Equipped Improved Attack Power with 3+ Flails Equipped Improved Attack Power with 3+ Spears Equipped Improved Attack Power with 3+ Great Spears Equipped Improved Attack Power with 3+ Halberds Equipped Improved Attack Power with 3+ Reapers Equipped Improved Attack Power with 3+ Fists Equipped Improved Attack Power with 3+ Claws Equipped Improved Attack Power with 3+ Whips Equipped Improved Attack Power with 3+ Colossal Weapons Equipped Improved Attack Power with 3+ Bows Equipped Max FP Up with 3+ Staves Equipped Max FP Up with 3+ Sacred Seals Equipped Max HP Up with 3+ Small Shields Equipped Max HP Up with 3+ Medium Shields Equipped Max HP Up with 3+ Greatshields Equipped Defeating enemies fills more of the Art gauge Defeating enemies restores HP for allies but not for self Defeating enemies near Totem Stela restores HP Critical hits deal huge damage on poisoned enemies Stamina recovers with each successful attack Stamina recovers with each successful attack +1 Increased rune acquisition for self and allies Starting armament deals magic damage Starting armament deals fire damage Armament deals fire damage +1 at start of expedition Starting armament deals lightning damage Starting armament deals holy damage Starting armament inflicts frost Starting armament inflicts poison Starting armament inflicts blood loss Starting armament inflicts scarlet rot Stonesword Key in possession at start of expedition Small Pouch in possession at start of expedition Fire Pots in possession at start of expedition Magic Pots in possession at start of expedition Lightning Pots in possession at start of expedition Holy Water Pots in possession at start of expedition Poisonbone Darts in possession at start of expedition Crystal Darts in possession at start of expedition Throwing Daggers in possession at start of expedition Glintstone Scraps in possession at start of expedition Gravity Stone Chunks in possession at start of expedition Bewitching Branches in possession at start of expedition Wraith Calling Bell in possession at start of expedition Fire Grease in possession at start of expedition Magic Grease in possession at start of expedition Lightning Grease in possession at start of expedition Holy Grease in possession at start of expedition Shield Grease in possession at start of expedition Changes compatible armament's skill to Glintblade Phalanx at start of expedition Changes compatible armament's skill to Gravitas at start of expedition Changes compatible armament's skill to Flaming Strike at start of expedition Changes compatible armament's skill to Eruption at start of expedition Changes compatible armament's skill to Thunderbolt at start of expedition Changes compatible armament's skill to Lightning Slash at start of expedition Changes compatible armament's skill to Sacred Blade at start of expedition Changes compatible armament's skill to Prayerful Strike at start of expedition Changes compatible armament's skill to Poisonous Mist at start of expedition Changes compatible armament's skill to Poison Moth Flight at start of expedition Changes compatible armament's skill to Blood Blade at start of expedition Changes compatible armament's skill to Seppuku at start of expedition Changes compatible armament's skill to Chilling Mist at start of expedition Changes compatible armament's skill to Hoarfrost Stomp at start of expedition Changes compatible armament's skill to White Shadow's Lure at start of expedition Changes compatible armament's skill to Endure at start of expedition Changes compatible armament's skill to Quickstep at start of expedition Changes compatible armament's skill to Storm Stomp at start of expedition Changes compatible armament's skill to Determination at start of expedition Changes compatible armament's skill to Rain of Arrows at start of expedition Starlight Shards in possession at start of expedition Guard counter is given a boost based on current HP HP Restoration upon Thrusting Counterattack HP Restoration with Head Shots Improved Stance-Breaking with Head Shots [Revenant] Power up while fighting alongside family Rune discount for shop purchases while on expedition Huge rune discount for shop purchases while on expedition Improved Poise & Damage Negation When Knocked Back by Damage Attack power up when facing poison-afflicted enemy Attack power up when facing sleep-afflicted enemy Attack power up when facing scarlet rot-afflicted enemy Attack power up when facing frostbite-afflicted enemy Attacks Create Magic Bursts Versus Sleeping Enemies Nearby Frostbite Conceals Self %null% %null% %null% %null% %null% %null% %null% %null% %null% Poison & Rot in Vicinity Increases Attack Power [Ironeye] +1 additional Character Skill use [Ironeye] Extends duration of weak point [Duchess] Improved Character Skill Attack Power [Duchess] Character Skill inflicts sleep upon enemies [Raider] Duration of Ultimate Art extended [Revenant] Ability activation chance increased Improved Dagger Attack Power Improved Straight Sword Attack Power Improved Greatsword Attack Power Improved Colossal Sword Attack Power Improved Curved Sword Attack Power Improved Curved Greatsword Attack Power Improved Katana Attack Power Improved Twinblade Attack Power Improved Thrusting Sword Attack Power Improved Heavy Thrusting Sword Attack Power Improved Axe Attack Power Improved Greataxe Attack Power Improved Hammer Attack Power Improved Great Hammer Attack Power Improved Flail Attack Power Improved Spear Attack Power Improved Pike Attack Power Improved Great Spear Attack Power Improved Halberd Attack Power Improved Reaper Attack Power Improved Fist Attack Power Improved Claw Attack Power Improved Whip Attack Power Improved Colossal Weapon Attack Power Improved Bow Attack Power HP Restoration upon Dagger Attacks HP Restoration upon Straight Sword Attacks HP Restoration upon Greatsword Attacks HP Restoration upon Colossal Sword Attacks HP Restoration upon Curved Sword Attacks HP Restoration upon Curved Greatsword Attacks HP Restoration upon Katana Attacks HP Restoration upon Twinblade Attacks HP Restoration upon Thrusting Sword Attacks HP Restoration upon Heavy Thrusting Sword Attacks HP Restoration upon Axe Attacks HP Restoration upon Greataxe Attacks HP Restoration upon Hammer Attacks HP Restoration upon Great Hammer Attacks HP Restoration upon Flail Attacks HP Restoration upon Spear Attacks HP Restoration upon Pike Attacks HP Restoration upon Great Spear Attacks HP Restoration upon Halberd Attacks HP Restoration upon Reaper Attacks HP Restoration upon Fist Attacks HP Restoration upon Claw Attacks HP Restoration upon Whip Attacks HP Restoration upon Colossal Weapon Attacks HP Restoration upon Bow Attacks FP Restoration upon Dagger Attacks FP Restoration upon Straight Sword Attacks FP Restoration upon Greatsword Attacks FP Restoration upon Colossal Sword Attacks FP Restoration upon Curved Sword Attacks FP Restoration upon Curved Greatsword Attacks FP Restoration upon Katana Attacks FP Restoration upon Twinblade Attacks FP Restoration upon Thrusting Sword Attacks FP Restoration upon Heavy Thrusting Sword Attacks FP Restoration upon Axe Attacks FP Restoration upon Greataxe Attacks FP Restoration upon Hammer Attacks FP Restoration upon Great Hammer Attacks FP Restoration upon Flail Attacks FP Restoration upon Spear Attacks FP Restoration upon Pike Attacks FP Restoration upon Great Spear Attacks FP Restoration upon Halberd Attacks FP Restoration upon Reaper Attacks FP Restoration upon Fist Attacks FP Restoration upon Claw Attacks FP Restoration upon Whip Attacks FP Restoration upon Colossal Weapon Attacks FP Restoration upon Bow Attacks Increased Maximum HP Increased Maximum FP Reduced FP Consumption Increased Maximum Stamina Reduced Stamina Consumption Improved Stamina Recovery Improved Physical Attack Power Improved Magic Attack Power Improved Fire Attack Power Improved Lightning Attack Power Improved Holy Attack Power Attacks Inflict Poison Attacks Inflict Blood Loss Attacks Inflict Sleep Attacks Inflict Death Blight Attacks Inflict Rot Attacks Inflict Frost Attacks Inflict Madness Add Fire to Weapon Add Magic to Weapon Add Lightning to Weapon Add Holy to Weapon Improved Stance-Breaking Improved Critical Hits Improved Guard Breaking Attack Boost [Lifeforms Born of Falling Stars] Attack Boost [Those Who Live in Death] Attack Boost [Dragons] Improved Physical Damage Negation Improved Magic Damage Negation Improved Fire Damage Negation Improved Lightning Damage Negation Improved Holy Damage Negation Improved Non-Physical Damage Negation Improved Poison Resistance Improved Blood Loss Resistance Improved Sleep Resistance Improved Death Blight Resistance Improved Rot Resistance Improved Frost Resistance Improved Madness Resistance Improved Guarding Ability Improved Guarding Ability +1 Improved Guarding Ability +2 Improved Poise Improved Attack Power when Two-Handing Improved Stance-Breaking when Two-Handing Attack Up when Wielding Two Armaments Improved Stance-Breaking when Wielding Two Armaments Improved Chain Attack Finishers Improved Charge Attacks Strong Attacks Improve Poise Improved Jump Attacks Dmg Negation Up while Charging Attacks Improved Sorceries Improved Incantations Improved Charged Sorceries Improved Charged Incantation Improved Spell Casting Speed Extended Spell Duration Reduced Spell FP Cost Communion Grants Anti-Dragon Effect Dmg Negation Up While Casting Spells Improved Ranged Weapon Attacks Projectile Damage Drop-Off Reduced Improved Skill Attack Power Improved Charged Skill Attack Power Reduced Skill FP Cost Skill Activation Improves Poise Parries Activate Golden Retaliation Ultimate Art Gauge Charge Speed Up Character Skill Cooldown Reduction Improved Roar & Breath Attacks Improved Throwing Pots Improved Perfuming Arts Improved Dodging Lightning upon Dodging Improved Guard Counters Guard Counters Activate Holy Attacks Guard Counters Launch Summoning Attack Improved Thrusting Counterattack Improved Flask HP Restoration Flask Also Heals Allies Gradual Restoration by Flask Magma Surge Sprint Ice Storm Surge Sprint Darkness Conceals Caster While Walking Savage Flames Roar While Walking Flame of Frenzy While Walking Wraiths While Walking Vicious Star Rain Pours While Walking Storm of Red Lightning While Walking More Runes From Defeated Enemies Improved Item Discovery Less Likely to Be Targeted Multiple Periodical Glintblades Many Periodical Glintblades Periodical Giant Glintblades Continuous HP Recovery HP Restoration upon Attacks FP Restoration upon Attacks Sudden Enemy Death upon Attacks HP Restoration upon Successive Attacks FP Restoration upon Successive Attacks Successive Attacks Boost Attack Power Magic Attack Follows Charge Attacks Fire Attack Follows Charge Attacks Lightning Follows Charge Attacks Holy Attack Follows Charge Attacks Successive Attacks Negate Damage Taking Damage Restores FP Taking Damage Boosts Damage Negation Defeating Enemies Restores HP Defeating Enemies Restores FP Defeating Group Summons Wraiths Defeating Group Releases Mist of Charm Defeating Group Calls Vengeful Spirits Magma upon Defeating Multiple Enemies Defeating Group Releases Mist of Frost Defeating Group Unleashes Lightning Defeating Group Fires Golden Shockwave Critical Hit HP Restoration Critical Hit FP Restoration Damage Boosted after Critical Hit Sacred Order upon Holy Critical Hit Magma upon Fire Critical Hit Lightning Critical Hit Imbues Armament Crystal Shards upon Magic Critical Hit Poison Mist upon Poison Critical Hit Blood Loss Crit: Thorns of Punishment Rot Critical Hit Fires Pest Threads Ice Storm upon Critical Hit with Frost Madness Crit. Hit Fires Frenzied Flame Death Crit. Hit Calls Death Lightning HP Recovery From Successful Guarding FP Recovery From Successful Guarding Successful Guarding Ups Poise Successful Guarding Ups Dmg Negation Improved Attack Power at Low HP Improved Damage Negation at Low HP Critical Hits Inflict Blood Loss Creates Holy Ground at Low HP Low HP Crit. Hit Fully Restores HP Improved Attack Power at Full HP Improved Damage Negation at Full HP Poison Produces a Mist of Poison Madness Produces a Flame of Frenzy Rot Produces a Mist of Scarlet Rot Frostbite Produces a Mist of Frost Sleep Produces a Mist of Sleep Poison Increases Attack Power Blood Loss Increases Attack Power Sleep Increases Attack Power Frostbite Increases Attack Power Madness Increases Attack Power Ice Storm upon Charged Slash Ring of Light upon Charged Slash Black Flames upon Charged Slash Phantom Attack upon Charged Slash Roaring Flames upon Charged Slash Holy Shockwave upon Charged Strike Projectiles upon Charged Strike Luring Enemies upon Charged Strike Shockwave upon Charged Strike Phantom Attack upon Charged Strike Magma upon Charged Strike Magic Bubbles upon Charged Strike Phantom Attack upon Charged Thrust Lightning upon Charged Thrust Acid Mist upon Charged Thrust Pest Threads upon Charged Thrust Poison Mist upon Charged Thrust Charged Thrust Invokes Sleep Mist Projectiles Launched upon Attacks Lightning upon Precision Aiming Poison Mist upon Precision Aiming Rot Mist upon Precision Aiming Bloodflies upon Precision Aiming Shielding Improves Damage Negation Shielding Invokes Indomitable Vow Shielding Creates Holy Ground Broken Stance Activates Endure Flask Healing Also Restores FP Failing to Cast Sorcery Restores FP Guarding Ups Attack & Casting Speeds Improved Non-Physical Attack Power Critical Hits Boost Attack Power Changed Strong Attacks Strong Jump Attacks Create Shockwave Power of Night and Flame Power of Dark Moon Power of the Greater Will Power of the Blasphemous Power of House Marais Power of the Golden Order Power of Destined Death Power of the Starscourge Power of Destruction Power of Vengeance Power of the Dragonlord Power of Despair Power of the Omen King Power of the Undefeated Power of the Queen Power of the Blasphemous Power of the Lightless Void Power of the Golden Lineage Power of the Ancestral Spirit Power of the Great Ancient Dragon Power of the Blood Lord Power of the Giant Power of the Flying Dragon Power of the First Lord Power of Full Moon Power of the General The Wylder's Grief The Guardian's Grief The Ironeye's Grief The Duchess' Grief The Raider's Grief The Revenant's Grief The Recluse's Grief The Executor's Grief