AttachEffectInfo.fmg None DarkSouls3 False %null% %null% %null% %null% Maximum HP raised Maximum FP raised Maximum stamina raised Maximum HP raised Maximum stamina raised Raises likelihood of item discovery Increases runes obtained from defeated enemies Raises stamina recovery speed Raises resistance to blood loss Raises resistance to frost Raises resistance to poison Raises resistance to scarlet rot Raises resistance to sleep Raises resistance to madness Raises resistance to death blight Raises resistance to poison and scarlet rot Raises resistance to blood loss and frost Raises resistance to sleep and madness Raises poise Raises attack power of skills Raises dexterity Raises attack power when striking enemies with successive attacks Raises magic attack Reduced ability to block physical damage Raises lightning attack Reduced ability to block physical damage Raises fire attack Reduced ability to block physical damage Raises holy attack Reduced ability to block physical damage Raises attack power when HP is low Raises attack power when HP is at maximum Enhances counterattacks unique to thrusting weapons Enhances stamina-reducing attacks against blockers Raises attack power with successive attacks Enhances critical hits Reduces damage drop-off for projectiles traveling long distances Enhances final hit of chain attacks Enhances charge attacks Raises attack power of arrows and bolts Blood loss in vicinity increases attack power Poisoning or scarlet rot in vicinity increases attack power Enhances jump attacks Enhances roars and breath attacks Enhances guard counters Raises potency of throwing pots Raises potency of items employing perfume Raises potency of sorceries Raises potency of incantations Extends spell effect duration Shortens spell casting time Spells consume less FP Maximum HP reduced Enhances charged spells and skills Boosts physical damage negation Boosts magical damage negation Boosts fire damage negation Boosts lightning damage negation Boosts holy damage negation Boosts magic, fire, lightning, and holy damage negation Longer invincibility windows during evasive maneuvers Reduced ability to block damage Boosts damage negation when HP is low Boosts damage negation when HP is at maximum Boosts guarding ability Boosts HP restoration from flasks Slowly restores HP Restores HP upon defeating enemies Successive attacks restore HP Critical hits restore HP Critical hits restore FP Lowers FP consumed by skills Upon death no runes are lost and levelling down does not occur Restores FP upon defeating enemies Raises likelihood of item discovery Increases runes obtained from defeated enemies Slowly lowers HP Maximum HP raised Maximum FP raised Lowers FP consumption Maximum stamina raised Lowers stamina consumption Raises stamina recovery speed Raises physical attack Raises magic attack Raises fire attack Raises lightning attack Raises holy attack Attacks cause poison buildup Attacks cause blood loss buildup Attacks cause sleep buildup Attacks cause death buildup Attacks cause scarlet rot buildup Attacks cause frost buildup Attacks cause madness buildup Partially changes weapon's affinity to fire Partially changes weapon's affinity to magic Partially changes weapon's affinity to lightning Partially changes weapon's affinity to holy Attacks more likely to break stance of enemies Enhances critical hits Enhances stamina-reducing attacks against blockers Enhances attacks against lifeforms born of falling stars Enhances attacks against Those Who Live in Death Enhances attacks against dragons Boosts physical damage negation Boosts magical damage negation Boosts fire damage negation Boosts lightning damage negation Boosts holy damage negation Boosts magic, fire, lightning, and holy damage negation Raises resistance to poison Raises resistance to blood loss Raises resistance to sleep Raises resistance to death blight Raises resistance to scarlet rot Raises resistance to frost Raises resistance to madness Boosts guarding ability Greatly boosts guarding ability Vastly boosts guarding ability Raises poise Enhances attacks with two-handed weapons Attacks more capable of breaking enemy stance when two-handing armament Enhances attacks when wielding two swords Attacks more capable of breaking enemy stance when wielding two armaments Enhances final hit of chain attacks Enhances charge attacks Enhances poise during strong attacks Enhances jump attacks Boosts damage negation during charge attacks Raises potency of sorceries Raises potency of incantations Enhances charged sorceries Enhances charged incantations Shortens spell casting time Extends spell effect duration Lowers FP consumed by sorceries and incantations Dragon Communion incantations add anti-dragon effect to right hand armament Boosts damage negation while casting sorceries and incantations Raises attack power of arrows and bolts Reduces damage drop-off for projectiles traveling long distances Raises attack power of skills Enhances charged skills Lowers FP consumed by skills Enhances poise during skill activation Parry to dispel incoming sorceries and incantations, retaliating with golden power Improves the charging speed of Ultimate Art gauge Shortens Character Skill cooldown time Enhances roars and breath attacks Raises potency of throwing pots Raises potency of items employing perfume Longer invincibility windows during evasive maneuvers Evasive maneuvers strike surroundings with lightning Enhances guard counters Guard counters trigger holy bursts Guard counters summon a group of Those Lost in Death that attack enemies Enhances counterattacks unique to thrusting weapons Boosts HP restoration from flasks Flask restores HP to self and nearby allies Flask slowly restores HP Produces magma at the starting point of surge sprint Produces ice storm at the starting point of surge sprint Become difficult to spot and silence footsteps while walking Sets both the caster and the surrounding area ablaze with raging flames while walking Causes the yellow flame of frenzy to violently burst forth while walking Unleashes wraiths that chase down foes while walking Summons a dark cloud of stars overhead while walking. The cloud will release a violent deluge of star rain. Walking calls red lightning which strikes the vicinity Increases runes obtained from defeated enemies Raises likelihood of item discovery Enemies become likely to attack nearby allies Creates glintblades which automatically attack nearby foes at regular intervals Creates glintblades which automatically attack nearby foes at regular intervals Creates glintblades which automatically attack nearby foes at regular intervals Slowly restores HP Restores HP upon attacking enemies Restores FP upon attacking enemies Attacked enemies die regardless of remaining HP on rare occasions Successive attacks restore HP Successive attacks restore FP Raises attack power with successive attacks Charge attacks trigger a magic attack Charge attacks trigger a fire attack Charge attacks trigger a lightning attack Charge attacks trigger a holy attack Successive attacks boost damage negation once Restores FP upon receiving damage Boosts damage negation upon receiving damage Restores HP upon defeating enemies Restores FP upon defeating enemies Defeating multiple enemies unleashes wraiths that chase down foes Defeating multiple enemies produces a mist that charms enemies Defeating multiple enemies summons vengeful spirits that chase down foes Defeating multiple enemies produces roiling lava Defeating multiple enemies produces a mist of frost Defeating multiple enemies strike a bolt of lightning Defeating multiple enemies produces a golden shockwave Critical hits restore HP Critical hits restore FP Critical hits increase damage inflicted upon enemies Critical hits with holy affinity create an image of Order Critical hits with fire affinity spawn roiling lava Critical hits with lightning affinity call down a bolt of lightning into armament Critical hits with magic affinity create crystal shards Critical hits with poison release poison mist Critical hits with blood loss summon thorns of blood Critical hits with scarlet rot release pest threads Critical hits with frost cause an ice storm Critical hits with madness launch a flame of frenzy Critical hits with death blight strike surroundings with death lightning Successful guards restore HP Successful guards restore FP Successful guarding enhances poise Successful guarding enhances damage negation Raises attack power when HP is low Boosts damage negation when HP is low Armament inflicts blood loss when performing critical hits At low HP, create holy ground, slowly restore HP, and improve damage negation Critical hits restore all HP when HP is low Raises attack power when HP is at maximum Boosts damage negation when HP is at maximum Creates a mist of poison when struck with poison Launches flame of frenzy when struck with madness Creates rot-inducing mist when struck with scarlet rot Launches a mist of frost when struck with frost Creates sleep-inducing mist when struck with sleep Increases attack power when struck with poison Increases attack power when struck with blood loss Increases attack power when struck with sleep Increases attack power when struck with frost Increases attack power when struck with madness Charged slash produces ice storm Charged slash produces a ring of light Charged slash produces black flames Charged slash triggers phantom attack Charged slash produces roaring flames Charged strike produces a golden shockwave Charged strike produces magic projectiles Charged strike pulls in enemies Charged strike produces a shockwave Charged strike triggers phantom attack Charged strike produces magma Charged strike produces magic bubbles Charged thrust triggers phantom attack Charged thrust produces a bolt of lightning Charged thrust releases acid mist Charged thrust releases pest threads Charged thrust releases poison mist Charged thrust releases sleep-inducing mist Attacks create projectiles that inflict follow-up attacks Precision-aimed shot produces a bolt of lightning from the point of impact Precision-aimed shot produces poison mist from the point of impact Precision-aimed shot produces rot-inducing mist from the point of impact Precision-aimed shot releases a swarm of bloodflies from the point of impact Increases damage negation for magic, fire, lightning, holy, and ailments by keeping shield held up Become invincible for a moment by keeping shield held up Slowly restores HP by keeping shield held up and creates a holy ground that enhances damage negation Activates Endure to boost poise and damage negation when parried and stance is broken Using flask also restores FP Failing in casting sorcery restores FP when FP is insufficient Continued guards enhance attack power and casting speed Enhances attack power of magic, fire, lightning, and holy affinities Critical hits raise attack power Strong attacks change to a different attack Strong jump attacks produce a shockwave at the landing point Skill activation adds attack power of magic or fire affinities Attacks lower enemies' magic damage negation Charge attacks produce waves of light Restores HP upon defeating enemies Raises attack power upon defeating enemies Charge attacks heal all ailments and dispel all temporary effects Attacking also wears down enemy HP for a moment afterwards The first blow of consecutive attacks creates a gravitational wave that pulls in enemies when wielding two swords Charge attacks cause a wave of gravitational force Enhances all attributes upon defeating enemies. This effect accumulates. Strong jump attacks transform the wielder into a thundercloud that plunges down with a lightning-infused blade Attacked enemies become likely to die regardless of remaining HP Critical hits produce a burst of flame Attacks after receiving damage partially recover HP Charge attacks cause a holy shockwave Restores HP upon defeating enemies Attacks send forth a dark cloud of stars on rare occasions that lingers briefly before exploding Charge attacks cause an earth-shaking shockwave Attacks temporarily lower nearby enemies' damage negation on rare occasions Charged Skill activation adds attack power of lightning Blood loss in vicinity increases attack power Skill activation calls forth a barrage of flame pillars Critical hits make the dragon spew flames Charge attacks enhance attack power Casting spells dispel incoming sorceries and incantations, using their power to retaliate with glintblades Strong attack fires off a bundle of arrows The Wylder's grief enhances strength and dexterity The Guardian's grief enhances maximum HP and stamina The Ironeye's grief enhances maximum stamina and dexterity The Duchess' grief enhances dexterity and intelligence The Raider's grief enhances maximum HP and strength The Revenant's grief enhances faith and arcane The Recluse's grief enhances maximum FP and intelligence The Executor's grief enhances dexterity and arcane